Air God Dungeon: Difference between revisions

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{{V0.16.3}}
{{HasGuide}}
{{Dungeon|name=Air God Dungeon|id=8|rewards=* [[File:Coins.svg|25px|middle|link=GP]] 100000-150000
{{V}}
* [[File:Scroll of Aeris (item).svg|25px|middle|link=Scroll of Aeris]] 1 [[Scroll of Aeris]]
{{DungeonBox}}
|monsterList=[[File:Air Guard (monster).svg|25px|middle|link=Air Guard]] [[Air Guard]] x8<br />[[File:Air Monster (monster).svg|25px|middle|link=Air Monster]] [[Air Monster]] x6<br />[[File:Air Golem (monster).svg|25px|middle|link=Air Golem]] [[Air Golem]] x4<br />[[File:Aleron (monster).svg|25px|middle|link=Aleron]] [[Aleron]] x1<br />[[File:Voltaire (monster).svg|25px|middle|link=Voltaire]] [[Voltaire]] x1<br />[[File:Aeris (monster).svg|25px|middle|link=Aeris]] [[Aeris]] x1}}


The '''{{PAGENAME}}''' is the first of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.  
The '''{{PAGENAME}}''' is the first of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons, and the dungeons are arranged in floors. Each floor contains one or more monsters, often of the same type, until you reach the boss at the end.


Completing the Air God Dungeon is necessary in order to challenge the {{ZoneIcon|Water God Dungeon}}. In addition, completing the dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Perpetual Haste}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Crafting}} and {{Skill|Fletching}} action times by 20%.
Completing the Air God Dungeon is necessary in order to challenge the {{ZoneIcon|Water God Dungeon}}, and will unlock the ability to purchase {{UpgradeIcon|Perpetual Haste}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Crafting}} and {{Skill|Fletching}} action times by 15%.
 
After 100 completions of this dungeon, {{SpellIcon|Gust}} from the {{SpellbookIcon|Ancient Magicks}} spellbook will be unlocked. Completing the dungeon 500 times unlocks a township task.


== Monsters ==
== Monsters ==
{| class="wikitable sortable"
{{AreaMonsters}}
! Name !! Combat Level !! Hitpoints !! Max Damage !! Damage Type !! Count
|-
| {{MonsterIcon|Air Guard}} || 165 || 1,500 || 340 || {{Skill|Ranged}}|| 8
|-
| {{MonsterIcon|Air Monster}} || 266 || 2,200 || 441 || {{Icon|Melee}} || 6
|-
| {{MonsterIcon|Air Golem}} || 403 || 3,000 || 650 || {{Skill|Ranged}} || 4
|-
| {{MonsterIcon|Aleron}} || 575 || 5,000 || 699 || {{Icon|Melee}} || 1
|-
| {{MonsterIcon|Voltaire}} || 551 || 5,000 || 713 || {{Skill|Ranged}} || 1
|-
| {{MonsterIcon|Aeris}} || 752 || 10,000 || 650 || {{Skill|Ranged}} || 1
|}


== Loot ==
== Loot ==
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Each run of the {{PAGENAME}} rewards one {{ItemIcon|Scroll of Aeris}}, which contains the following possible loot:
Each run of the {{PAGENAME}} rewards one {{ItemIcon|Scroll of Aeris}}, which contains the following possible loot:
{{Scroll of AerisLootTable}}
{{ChestDrops|Scroll of Aeris}}


=== Air Shards ===
=== Air Shards ===


Monsters in the dungeon will drop {{ItemIcon|Air Shard}}s when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via [[Upgrading Items|Upgrading]] into an {{ItemIcon|Air Chest}}, which contains the following possible loot:
Monsters in the dungeon will drop {{ItemIcon|Air Shard|Air Shards}} when killed, and you keep these even if you exit the dungeon early. A total of 95 shards will be obtained for each complete run, and 100 shards can be [[Upgrading Items|upgraded]] into an {{ItemIcon|Air Chest}}, which contains the following possible loot:
{{Air ChestLootTable}}.
{{ChestDrops|Air Chest}}
{{TownshipDungeonTasks}}


[[Category:Dungeons]]
[[Category:Dungeons]]
{{CombatNav|Dungeon}}{{Menu}}
{{CombatNav|Dungeon}}{{Menu}}
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