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Air God Dungeon: Difference between revisions

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The '''{{PAGENAME}}''' is the first of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.  
The '''{{PAGENAME}}''' is the first of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.  


Completing the Air God Dungeon is necessary in order to challenge the {{ZoneIcon|Water God Dungeon}}. In addition, completing the dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Perpetual Haste}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Crafting}} and {{Skill|Fletching}} action times by 20%.
Completing the Air God Dungeon is necessary in order to challenge the {{ZoneIcon|Water God Dungeon}}. In addition, completing the dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Perpetual Haste}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Crafting}} and {{Skill|Fletching}} action times by 15%.


== Monsters ==
== Monsters ==
{{AreaMonsters}}
{{AreaMonsters}}
== Guide ==
It's recommended to beat the Air God Dungeon with Melee equipment, since enemies here are Ranged and Melee, due to the [[Combat Triangle]].
Given a melee build, you need 1020 HP and 42% [[Damage Reduction]] to be able to fully idle this dungeon, provided you have enough food to replenish your health and [[Auto Eat - Tier III]].
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| [[(G) Ancient Helmet]]
| Head
| 7%
|-
| [[(G) Ancient Platebody]]
| Body
| 7%
|-
| [[(G) Ancient Platelegs]]
| Leggings
| 7%
|-
| [[(G) Dragon Boots]]
| Boots<br />
| 6%
|-
| [[(U) Ancient D-hide Vambraces]]
| Hands
| 6%
|-
| Subtotal
|
| 33%
|-
|
|
|
|-
| [[Fire Cape]]<br />
| Cape
| 2%
|-
| [[Fury of the Elemental Zodiacs]]
| Neck
| 2%
|-
| [[Silver Diamond Ring]]
| Ring
| 1%
|-
| [[Dragonfire Shield]]
| Off-hand<br />
| 8%
|-
|
|
|
|-
| Total
|
| 46%
|}
Note that since you only need 42% DR to beat the dungeon with 1020 HP, you can swap out some of the secondary items. With 46% you can do the whole thing with 950 HP instead, and you should have access to all these items by now. It's widely recommended to use {{ItemIcon|Sunset Rapier}} as your main weapon at these dungeons, but in the end this only improves your clearing speed.
Also note you might be interested in using {{ItemIcon|Aorpheat's Signet Ring}} for higher drop chances.
===Table===
Take a look at Aurora Aquir#4272's table for precise HP needed for each DR% and combat style, last updated 2020/08/18:
https://i.imgur.com/gS8ahTf.png


== Loot ==
== Loot ==
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Monsters in the dungeon will drop {{ItemIcon|Air Shard}}s when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via [[Upgrading Items|Upgrading]] into an {{ItemIcon|Air Chest}}, which contains the following possible loot:
Monsters in the dungeon will drop {{ItemIcon|Air Shard}}s when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via [[Upgrading Items|Upgrading]] into an {{ItemIcon|Air Chest}}, which contains the following possible loot:
{{ChestDrops|Air Chest}}.
{{ChestDrops|Air Chest}}


[[Category:Dungeons]]
[[Category:Dungeons]]
{{CombatNav|Dungeon}}{{Menu}}
{{CombatNav|Dungeon}}{{Menu}}
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