Agility/Training: Difference between revisions

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{{V|0.20}}
{{V|1.0.3}}
{{Otheruses|training the Agility skill|the skill itself|Agility}}
{{Otheruses|training the Agility skill|the skill itself|Agility}}


==Boosts==
==Training==
There are several items you can use to increase the rate at which you train the Agility skill:
===Total Costs===
This is the total cost to build or change all obstacles as listed in the guide below, assuming no cost reductions. Note that this could be lower in practice if [[Agility#Mastery Unlocks|Mastery Pool checkpoints]] are active or if the same obstacle is constructed multiple times.


{| class="wikitable"
* {{GP|41310000}}
|-
* {{ItemIcon|Raw Herring|qty=300}}
! style="width:180px" | Name
* {{ItemIcon|Raw Salmon|qty=300}}
!Description
* {{ItemIcon|Oak Logs|qty=500}}
|-
* {{ItemIcon|Mahogany Logs|qty=1000}}
| {{ItemIcon|Ancient Ring of Skills}} || The Ancient Ring of Skills is a rare drop that can be found while {{Skill|Fishing}}. It increases the XP gained from non-combat skills by 8%.
* {{ItemIcon|Iron Arrows|qty=2000}}
|-
* {{ItemIcon|Chaos Rune|qty=2000}}
| {{PetIcon|Firemaking}} || The Firemaking pet provides a +1% boost to XP gained in any skill.
* {{ItemIcon|Watermelons|qty=3000}}
|-
* {{ItemIcon|Barrentoe Herb|qty=5000}}
| {{ItemIcon|Firemaking Skillcape}} || The Firemaking Skillcape provides a +5% boost to XP gained in any skill when worn.
* {{ItemIcon|Crab|qty=2500}}
|-
* {{ItemIcon|Coal Ore|qty=5000}}
| {{#invoke:Icons|Icon|Performance Enhancing Potion|img=Performance Enhancing Potion I|type=item}}
* {{ItemIcon|Diamond|qty=2000}}
| The Performance Enhancing Potion can be made at {{SkillReq|Herblore|62}} and decreases the amount of time it takes to complete Agility obstacles.
* {{ItemIcon|Bones|qty=1000}}
|}
* {{ItemIcon|Dragonite Bar|qty=10000}}
* {{ItemIcon|Redwood Logs|qty=10000}}


==Best Courses for XP/hr==
===Total Skill Requirements===
In order to follow this guide, you'll need the following skills.


* {{SkillReq|Cooking|60}}
* {{SkillReq|Farming|60}}
* {{SkillReq|Mining|60}}
* {{SkillReq|Slayer|60}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Firemaking|99}}
* {{SkillReq|Woodcutting|99}}
===Obstacles===
The following guide was created assuming level 50 Mastery for each obstacle. In practice, obstacles will start at level 1 Mastery and will end up far above level 50 (especially for later level blocks), but although that effects the actual XP rates gained it will not ultimately change which courses are best at a given level block in practice.
The following guide was created assuming level 50 Mastery for each obstacle. In practice, obstacles will start at level 1 Mastery and will end up far above level 50 (especially for later level blocks), but although that effects the actual XP rates gained it will not ultimately change which courses are best at a given level block in practice.


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!80-90
!80-90
|Build Ice Jump<br/>Swap Tree Climb for Mountain Climb<br/>Swap Raft Drifting for Tree Balance
|Build Ice Jump<br/>Swap Tree Climb for Mountain Climb<br/>Swap Raft Drifting for Tree Balance
|{{GP|11500000}}<br/>{{ItemIcon|Crab|qty=5000}}<br/>{{ItemIcon|Coal Ore|qty=5000}}<br/>{{ItemIcon|Diamond|qty=2000}}<br/>{{ItemIcon|Bones|qty=1000}}
|{{GP|11500000}}<br/>{{ItemIcon|Crab|qty=2500}}<br/>{{ItemIcon|Coal Ore|qty=5000}}<br/>{{ItemIcon|Diamond|qty=2000}}<br/>{{ItemIcon|Bones|qty=1000}}
|{{SkillReq|Cooking|60}}<br/>{{SkillReq|Mining|60}}<br/>{{SkillReq|Slayer|60}}<br/>{{SkillReq|Thieving|60}}
|{{SkillReq|Cooking|60}}<br/>{{SkillReq|Mining|60}}<br/>{{SkillReq|Slayer|60}}<br/>{{SkillReq|Thieving|60}}
|Cargo Net, Balance Beam, Pit Jump, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, Tree&nbsp;Hang, Ice&nbsp;Jump
|Cargo Net, Balance Beam, Pit Jump, Gap Jump, Mountain&nbsp;Climb, Tree&nbsp;Balance, Heat&nbsp;Trap, Tree&nbsp;Hang, Ice&nbsp;Jump
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|}
|}


===Total Costs===
==Boosters==
This is the total cost to build or change all obstacles as listed in the guide above, assuming no cost reductions. Note that this could be lower in practice if [[Agility#Mastery Unlocks|Mastery Pool checkpoints]] are active or if the same obstacle is constructed multiple times.
===XP===
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP|XP Boost|false|skill=Agility}}


* {{GP|41310000}}
===GP===
* {{ItemIcon|Raw Herring|qty=300}}
{{ModifierTable|increasedGPGlobal,increasedGPFromAgility|GP Boost|false|skill=Agility}}
* {{ItemIcon|Raw Salmon|qty=300}}
* {{ItemIcon|Oak Logs|qty=500}}
* {{ItemIcon|Mahogany Logs|qty=1000}}
* {{ItemIcon|Iron Arrows|qty=2000}}
* {{ItemIcon|Chaos Rune|qty=2000}}
* {{ItemIcon|Watermelons|qty=3000}}
* {{ItemIcon|Barrentoe Herb|qty=5000}}
* {{ItemIcon|Crab|qty=5000}}
* {{ItemIcon|Coal Ore|qty=5000}}
* {{ItemIcon|Diamond|qty=2000}}
* {{ItemIcon|Bones|qty=1000}}
* {{ItemIcon|Dragonite Bar|qty=10000}}
* {{ItemIcon|Redwood Logs|qty=10000}}


===Total Skill Requirements===
The {{ItemIcon|Fine Coinpurse}} can replace the {{ItemIcon|Book of Scholars}} depending on whether you prefer 25% more GP/hr or 3% more XP/hr as the Book reduces global GP by 15%. At later Agility levels this can add up to a significant amount of GP lost for a 3% XP boost.
In order to follow this guide, you'll need the following skills (Agility levels aren't listed as you will gain them while following the guide)


* {{SkillReq|Cooking|60}}
===Action Time===
* {{SkillReq|Mining|60}}
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval|Action Interval|false|skill=Agility}}
* {{SkillReq|Slayer|60}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Firemaking|99}}
* {{SkillReq|Woodcutting|99}}


{{Menu}}[[Category:Guides]]
{{SkillGuideMenu}}
{{Menu}}
[[Category:Guides]]
[[Category:Skill Training]]

Revision as of 08:50, 15 March 2022

This page was last updated for (v1.0.3).
This article is about training the Agility skill. For the skill itself, see Agility.

Training

Total Costs

This is the total cost to build or change all obstacles as listed in the guide below, assuming no cost reductions. Note that this could be lower in practice if Mastery Pool checkpoints are active or if the same obstacle is constructed multiple times.

Total Skill Requirements

In order to follow this guide, you'll need the following skills.

  • Cooking Level 60
  • Farming Level 60
  • Mining Level 60
  • Slayer Level 60
  • Thieving Level 60
  • Firemaking Level 99
  • Woodcutting Level 99

Obstacles

The following guide was created assuming level 50 Mastery for each obstacle. In practice, obstacles will start at level 1 Mastery and will end up far above level 50 (especially for later level blocks), but although that effects the actual XP rates gained it will not ultimately change which courses are best at a given level block in practice.

This changes at the level 80-90 and level 90-99 sections, which are chosen assuming you'll hit 99 Mastery partway through the level block. In practice, you will not hit level 99 Mastery in all obstacles in the course, but you should hit level 99 Mastery in the most relevant obstacles, which are the ones with penalties that affect the speed at which you gain Agility XP.

Boosters

XP

GP

The Fine Coinpurse can replace the Book of Scholars depending on whether you prefer 25% more GP/hr or 3% more XP/hr as the Book reduces global GP by 15%. At later Agility levels this can add up to a significant amount of GP lost for a 3% XP boost.

Action Time


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