Combat Guide: Difference between revisions

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A guide does not yet exist for Impending Darkness. This is highly a work in progress.
A guide does not yet exist for Impending Darkness. This is highly a work in progress.


==Tips==
Because {{Icon|Bane|type=monster}} uses the modifiers from the slayer area you fight him in, you should always fight him in the {{ZoneIcon|Perilous Peaks}}. Your prayer will be {{Icon|Protect Magic|type=prayer}} or whichever style he is, plus your other style prayer, rendering the area effect moot.
Because {{Icon|Bane|type=monster}} uses the modifiers from the slayer area you fight him in, you should always fight him in the {{ZoneIcon|Perilous Peaks}}. Your prayer will be {{Icon|Protect Magic|type=prayer}} or whichever style he is, plus your other style prayer, rendering the area effect moot.


You will need to be able to switch your combat styles on the fly in {{ZoneIcon|Dark Waters}} and {{ZoneIcon|Unhallowed Wasteland}}. These areas '''WILL''' kill you if you are using the wrong combat style versus them. There is no pausing between monsters, so we highly recommend maxing out your Slayer Area Reduction on all 3 equipment sets.
When fighting {{Icon|Bane|type=monster}}, always eat through the Suffocate special attack. The stuns will cripple you. Fragile Mind can be extremely dangerous if you have high Affliction stacks, so be on the lookout for that as well.


When fighting {{Icon|Bane|type=monster}}, always eat through the Suffocate special attack. The stuns will cripple you. Fragile Mind can be extremely dangerous if you have high Affliction stacks, so be on the lookout for that as well.
Bane will force you to use the same attack style as he is. If you are hitting for 0, make sure you're not using the combat triangle default.


Running from Bane will not make you leave the event, just forces you to refight that slayer area.
Running from Bane will not make you leave the event, just forces you to refight that slayer area.
For passives, avoid giving + Max HP, or any sort of regen. These will extend the fights, which makes them deadlier and more expensive in food and gear. + Max Hit is fine, as special damage is unaffected. Obviously, avoid Affliction if possible. These do stack.
The final fight with {{Icon|Bane|type=monster}} is a special version, {{Icon|Bane, Instrument of Fear|type=monster}}
==Gear==
You will need to be able to switch your combat styles on the fly in {{ZoneIcon|Dark Waters}} and {{ZoneIcon|Unhallowed Wasteland}}. These areas '''WILL''' kill you if you are using the wrong combat style versus them. There is no pausing between monsters, so we highly recommend maxing out your Slayer Area Reduction on all 3 equipment sets.


{{ItemIcon|Dragon}} tablets are nigh required for Bane, as the burn status effect will chisel away his HP even when you are stunned. Pair with {{ItemIcon|Yak}} tablets.
{{ItemIcon|Dragon}} tablets are nigh required for Bane, as the burn status effect will chisel away his HP even when you are stunned. Pair with {{ItemIcon|Yak}} tablets.


The final fight with {{Icon|Bane|type=monster}} is a special version, {{Icon|Bane, Instrument of Fear|type=monster}}
For melee, {{ItemIcon|Ring of Blade Echoes}} increases the number of hits you do, which pairs well with {{ItemIcon|Dragon}} tablets.
 
For magic, {{Icon|Incinerate|type=spell}} also provides more hits for burns. Towards the end, switch to {{ItemIcon|Ocean Song}} and {{Icon|Fire Surge|type=spell}} to finish him off with specials.


==Loot==
Each Bane kill drops the following loot, in this set order. All of these are BiS:
Each Bane kill drops the following loot, in this set order. All of these are BiS: