Barrier/Guide: Difference between revisions

From Melvor Idle
(Created page with "{{RequiresAoD}} {{Disclaimer|In {{Icon|Ancient Relics}} mode, dungeons only require prior dungeon completion.}} The following guide takes the player through the combat of the Atlas of Discovery Expansion with as little effort as possible. This guide is targeted at people who have either completed or nearly completed the base game. Completion of at least the Air God Dungeon is recommended to follow the largest portion of this guide. Every enemy in this expansio...")
 
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|passive1 = Barrier Burn Shield
|passive1 = Barrier Burn Shield
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==Underwater City==
'''Requirements'''
* Discover {{POIIcon|Melantis}}
* 70%+ [[Damage Reduction]] depending on [[hitpoints]]
'''Recommended'''
* {{SkillReq|Smithing|99}} for the {{ItemIcon|Relic Shield}}
The enemies, and especially the {{MonsterIcon|Nagaia}} hit '''very''' hard in this dungeon. A lot of damage reduction is required in order to idle this dungeon without dying. Alternatively, the player can return after having progressed through the {{Icon|Throne of the Herald Expansion|notext=true|img=TotH|}} [[Throne of the Herald]] expansion. Having more hitpoints or other damage reducing and damage inflicting bonusses can greatly speed up the clear times of this dungeon.
The Relic Shield is preferred over the {{ItemIcon|Earth Layered Shield}}, because it offers 4% more damage reduction at {{SkillIcon|Defence|90}}