390
edits
m (Specified what gives mastery experience.) |
m (Changed to 3rd person language.) |
||
Line 1: | Line 1: | ||
{{V0.13}} | {{V0.13}} | ||
[[File:Mastery.svg|thumb|right|Mastery]] | [[File:Mastery.svg|thumb|right|Mastery]] | ||
Each | Each skill action has a Mastery Level associated with it that gains experience each time that skill action is performed. The Mastery Levels earned give bonuses to that specific action. Each successful skill action earns 1 experience point towards that actions Mastery Level. For example, making an [[Iron Dagger]] with [[Smithing]] would earn 1 experience point towards [[Iron Dagger]] Mastery Level. When an action fails, like burning [[Food]], catching junk while [[fishing]], unsuccessfully [[Thieving|pickpocketing]], or when [[Farming|crops]] die, no mastery experience will be given. Lighting fires for [[Cooking]] and [[Firemaking]] will not give mastery experience and neither will planting, composting or destroying herbs, trees, and allotments. | ||
[[Mastery tokens]] can be claimed from the [[bank]] to earn a random mastery level for their corresponding skill. | |||
Each skill page has information on what bonuses are associated with that skill. | Each skill page has information on what bonuses are associated with that skill. |
edits