User:Ricewind/AoDCombat: Difference between revisions

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'''Do not use familiar weapons, they are bad'''
'''Do not use familiar weapons, they are bad'''


==Getting Barrier Gear==
==Dungeon rush==
===Requirements===
Clear the following dungeons once, in order, to unlock [[Cult Grounds]]. This will be the place where god armours can efficiently be upgraded into their (B) counterparts.
Find  Lost Cursed Text
Complete  Trickery Temple


Find  Torn Scrolls
===Golem Territory===
Complete  Unholy Forest
Req: Find  Old Route Chart


Find  Old Route Chart
===Unholy Forest===
Complete Golem Territory
Req: Find  Torn Scrolls
 
===Trickery Temple===
Req: Find Lost Cursed Text
 
==Upgrading to (B)==
Req: Aeris etc.
 
Cult ground gives gems and shards to upgrade Aeris. Upgrade one piece at a time as soon as you can to drastically speed up clear times.
 
Req: Melee gear.
Rec: Ragnar, big ron
Cult grounds also unlocks Cult Imps which are efficient sources of a lot of [[Barrier Dust]].
 
==Melantis?==
This area is a big brick wall unless the player has already met the pre-requisites. These monsters deal very high damage and therefor require a lot of damage reduction gear and bonusses. This area also requires {{SkillReq|Archaeology|118}} and a series of items.
 
> List all requirements to even enter Underwater Ruins
 
==Underwater Ruins==
Player has a choice of killing (Mermaid Archer > Merman > Merman Guard) for very good weapon upgrades, unless the player already has better TotH gear.
 
UGS is recommended for Archer farm.
 
Alternatively, the player can do manual Underwater City for (B) armour upgrades.
 
==Finishing up==
Player now has access to crystal behemoths for task + upgrade material for Arch / Carto
Underwater Ruins drops BiS gloves, Shield upgrade, task access
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