Money Making/Agility: Difference between revisions

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{{OldStrategy|1.0.2}}
{{MoneyMakingGuide
===Max {{GP|4978}}k/hr===
|guideName        =Agility
=== Requirements ===
|category        =Non-Combat
* {{SkillReq|Agility|99}}
|dlc              =
* {{SkillReq|Astrology|70}}
|skills          =
* {{SkillReq|Thieving|60}}
*{{SkillReq|Agility|99}}
* {{SkillReq|Herblore|62}}
*{{SkillReq|Astrology|70}}
* {{SkillReq|Farming|60}}
*{{SkillReq|Thieving|60}}
* {{SkillReq|Mining|60}}
*{{SkillReq|Herblore|62}}
* {{SkillReq|Slayer|60}}
*{{SkillReq|Farming|60}}
* {{SkillReq|Woodcutting|80}}
*{{SkillReq|Mining|60}}
* {{SkillReq|Firemaking|80}}
*{{SkillReq|Slayer|60}}
* {{SkillReq|Attack|95}}
*{{SkillReq|Woodcutting|80}}
* {{SkillReq|Strength|95}}
*{{SkillReq|Firemaking|80}}
* {{SkillReq|Defence|95}}
*{{SkillReq|Attack|95}}
* {{SkillReq|Prayer|95}}
*{{SkillReq|Strength|95}}
*{{SkillReq|Defence|95}}
*{{SkillReq|Prayer|95}}
|items            =
|other            =
|recommended      =[[#Improves GP Rate|Items that improve profit]]
|minimumProfit    =1141700
|skillExp1        =agility
|skillExp1amount  =203040
|input1          =Performance Enhancing Potion IV
|input1amount    =23.569
|output1          =gp
|output1amount    =6232032
|output2          =Mastery Token (Agility)
|output2amount    =61.72
|output3          =Mysterious Stone
|output3amount    =3.57
|explanation      =
}}


=== Improves GP Rate ===
Setup the following agility obstacles and hit "Start Agility"
 
{{AgilityCourseTable
|Rope Swing
|Monkey Bars
|Pit Jump
|Gap Jump
|Mountain Climb
|Tree Balance
|Heat Trap
|Tree Hang
|Ice Jump
|Dragon Fight
|Pillar of Generosity
|showbonus=false
|showcosts=false
|showtotals=true
}}
 
===Improves GP Rate===
{| class="wikitable"
{| class="wikitable"
! Name
! Name
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|-
|-
| Level 90 {{Icon|Mastery|notext=true}} in every used Obstacle || -27% Agility Interval
| Level 90 {{Icon|Mastery|notext=true}} in every used Obstacle || -27% Agility Interval
|-
| {{Skill|Agility|Mountain Climb}} || -12% Agility Interval<br> +15% GP From Agility
|-
| {{Skill|Agility|Tree Balance}} || -12% Agility Interval
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP while training Agility
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP while training Agility
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| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility
| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility
|-
|-
| {{ItemIcon|Performance Enhancing Potion IV}} || -8% Agility Interval (requires {{SkillReq|Herblore|62}})
| {{ItemIcon|Performance Enhancing Potion IV}} || -12% Agility Interval (requires {{SkillReq|Herblore|62}})
|-
|-
| {{Icon|Ko|type=constellation}}|| up to +15% GP from Agility
| {{Icon|Ko|type=constellation}}|| +5% GP from Agility<br> -5% Agility Interval<br> +8% exp from Agility
|}
|}


=== Method ===
===Source===
 
This [https://melvoridle.com/save/WhaQ2qQ1 save] was used to run agility for 1,000 hours. The average output of these 1,000 hours was used for this guide.
{| class="wikitable stickyHeader"
|- class="headerRow-0"
!Tier 1
!Tier 2
!Tier 3
!Tier 4
!Tier 5
!Tier 6
!Tier 7
!Tier 8
!Tier 9
!Tier 10
!Pillar
|-
| Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Dragon Fight || Pillar of Generosity
|}
 
{{SpoilerBox|text=
Using the obstacles listed above and all available boosts we get a max of 59% Agility Interval Reduction and +195% GP.
 
Total duration of this course is 79s, which is reduced by 59% to 32.39s.
 
Total GP of this course is {{GP|15187}}, which is increased by 195% to {{GP|44802}}.
 
Thats {{GP|1383.2}} per second or {{GP|4979498}} per hour.
|title=Calculations|color=default}}
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