Crafting: Difference between revisions
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{{V|1.2.2}} | |||
[[File:Crafting (skill).svg|thumb|right|Crafting]] | |||
{{Otheruses|the {{PAGENAME}} skill|a guide to leveling the skill|{{PAGENAME}}/Training}} | |||
[[Category:Skills]] | [[Category:Skills]] | ||
'''{{PAGENAME}}''' is a skill is used to create {{Skill|Ranged}} armour from {{ItemIcon|Leather}} and Dragonhide, rings and necklaces using [[Mining#Gems|Gems]] and {{ItemIcon|Silver Bar|Silver}}, {{ItemIcon|Gold Bar|Gold}}, {{TotH}}{{ItemIcon|Iridium Bar|Iridium}}, or {{TotH}}{{ItemIcon|Palladium Bar|Palladium Bars}}, and [[#Bags|Bags]] for use in other skills. | |||
==Mechanics== | |||
Crafting an item normally takes 3 seconds per action. This time can be reduced in several ways: | |||
* The {{UpgradeIcon|Perpetual Haste}} upgrade (Available in the [[Shop]] after beating {{ZoneIcon|Air God Dungeon}}) reduces the amount of time per action by 15% of the base action time (0.45 seconds). With no other reductions, this reduces the time per action to 2.55 seconds | |||
* The {{ItemIcon|Crafting Skillcape}} (Available in the shop upon reaching {{SkillReq|Crafting|99}}) reduces the time per action by 0.5 seconds | |||
* {{PetIcon|Crafting}} reduces the time per action by 0.2 seconds | |||
* The 50% [[Mastery]] Pool Checkpoint reduces the time per action by 0.2 seconds | |||
If all four are owned, the total time per action is reduced to 1.65 seconds, just over half of the initial time. | |||
With the upgrades from the {{TotH}} [[Throne of the Herald Expansion]], however, the total interval time can be reduced to as little as 0.55 seconds. This includes the {{AgilityIcon|Mountain Trail}} [[Agility]] obstacle (0.2 second reduction), the {{AgilityIcon|Elite Pillar of Expertise}} (3% interval reduction), {{ConstellationIcon|Hyden}} (5% interval reduction), {{ItemIcon|Superior Crafting Skillcape}} (0.8 second reduction), {{PetIcon|Harold}} (2% interval reduction), and {{ItemIcon|Artisan Pouch II}} (0.3 second reduction). | |||
==Mastery Unlocks== | |||
===Item Mastery Unlocks=== | |||
{{MasteryUnlocks}} | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcape == | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
{{SkillcapeInfo}} | |||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any Crafting action. | |||
{{PetSkillInfo}} | |||
== Items == | |||
===Leather Armour=== | |||
{{CraftingTable|Leather Armour}} | |||
===Dragonhide=== | |||
{{CraftingTable|Dragonhide}} | |||
===Rings=== | |||
{{CraftingTable|Rings}} | |||
===Necklaces=== | |||
{{CraftingTable|Necklaces}} | |||
===Bags=== | |||
{{CraftingTable|Bags}} | |||
===Urns=== | |||
{{CraftingTable|Urns}} | |||
===Hardwood Armour=== | |||
{{CraftingTable|Hardwood Armour}} | |||
===Special Items=== | |||
{{CraftingTable|Special Items}} | |||
===Imbued Materials=== | |||
{{CraftingTable|Imbued Materials}} | |||
== | ==Potion== | ||
The [[Crafting Potion]] increase the chance of receiving double items while crafting. | |||
{{PotionTable|Crafting Potion}} | |||
==Summoning Boosts== | |||
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}. | |||
{{SkillSummoningBonusTable|{{PAGENAME}}}} | |||
==Skill Boosts== | |||
This table lists most sources of Crafting-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | |||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedChanceToDoubleLeatherDragonhideCrafting,increasedCraftingJewelryPreservation,increasedCraftingJewelryRandomGemChance,increasedCraftingPotionCharges,decreasedFlatCraftingDragonhideCost,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap,increasedChanceForGoldFromCrafting30,increasedChanceForEnchantedUrnInCrafting|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | |||
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Latest revision as of 00:37, 18 January 2024
This page is up to date (v1.2.2). |
Crafting is a skill is used to create Ranged armour from Leather and Dragonhide, rings and necklaces using Gems and Silver, Gold, Iridium, or Palladium Bars, and Bags for use in other skills.
Mechanics
Crafting an item normally takes 3 seconds per action. This time can be reduced in several ways:
- The Perpetual Haste upgrade (Available in the Shop after beating Air God Dungeon) reduces the amount of time per action by 15% of the base action time (0.45 seconds). With no other reductions, this reduces the time per action to 2.55 seconds
- The Crafting Skillcape (Available in the shop upon reaching Level 99) reduces the time per action by 0.5 seconds
- Caaarrrlll reduces the time per action by 0.2 seconds
- The 50% Mastery Pool Checkpoint reduces the time per action by 0.2 seconds
If all four are owned, the total time per action is reduced to 1.65 seconds, just over half of the initial time.
With the upgrades from the Throne of the Herald Expansion, however, the total interval time can be reduced to as little as 0.55 seconds. This includes the Mountain Trail Agility obstacle (0.2 second reduction), the Elite Pillar of Expertise (3% interval reduction), Hyden (5% interval reduction), Superior Crafting Skillcape (0.8 second reduction), Harold (2% interval reduction), and Artisan Pouch II (0.3 second reduction).
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each level provides +0.2% chance to preserve resources. |
99 | +5% chance to preserve resources. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 5,700,000 xp | +5% Crafting Mastery XP |
25% | 14,250,000 xp | +5% resource preservation chance for Crafting. |
50% | 28,500,000 xp | Decreased Crafting Interval by 0.2s |
95% | 54,150,000 xp | Always Craft a base quantity of 2 for Rings and Necklaces |
Total Mastery Pool XP | 57,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Crafting Skillcape | Level 99 | -0.5s Crafting Interval | |
Superior Crafting Skillcape | Level 120 | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
Pet
The pet can be unlocked by doing any Crafting action.
Pet | Name | Effect |
---|---|---|
Caaarrrlll | -0.2s Crafting Interval |
Items
Leather Armour
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Leather Gloves | 1 | 13 | 75 | 1 | |
Leather Boots | 7 | 16 | 75 | 1 | |
Leather Cowl | 9 | 18 | 75 | 1 | |
Leather Vambraces | 11 | 22 | 75 | 1 | |
Leather Body | 14 | 25 | 75 | 1 | |
Leather Chaps | 18 | 27 | 75 | 1 | |
Hard Leather Gloves | 24 | 26 | 75 | 3 | |
Hard Leather Boots | 28 | 32 | 75 | 3 | |
Hard Leather Cowl | 33 | 36 | 75 | 3 | |
Hard Leather Vambraces | 39 | 44 | 75 | 3 | |
Hard Leather Body | 44 | 50 | 75 | 3 | |
Hard Leather Chaps | 50 | 54 | 75 | 3 |
Dragonhide
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Green D-hide Vambraces | 57 | 50 | 200 | 1 | |
Green D-hide Chaps | 60 | 99 | 400 | 2 | |
Green D-hide Shield | 60 | 99 | 400 | 2 | |
Green D-hide Body | 63 | 148 | 600 | 3 | |
Blue D-hide Vambraces | 66 | 56 | 300 | 1 | |
Blue D-hide Chaps | 68 | 112 | 600 | 2 | |
Blue D-hide Shield | 68 | 112 | 600 | 2 | |
Blue D-hide Body | 71 | 168 | 900 | 3 | |
Red D-hide Vambraces | 73 | 62 | 400 | 1 | |
Red D-hide Chaps | 75 | 129 | 800 | 2 | |
Red D-hide Shield | 75 | 129 | 800 | 2 | |
Red D-hide Body | 77 | 187 | 1,200 | 3 | |
Black D-hide Vambraces | 79 | 86 | 500 | 1 | |
Black D-hide Chaps | 82 | 172 | 1,000 | 2 | |
Black D-hide Shield | 82 | 172 | 1,000 | 2 | |
Black D-hide Body | 84 | 258 | 1,500 | 3 |
Rings
Item | Name | Level | XP | Value | Ingredients | Description |
---|---|---|---|---|---|---|
Silver Topaz Ring | 10 | 20 | 180 | 1 , 1 | +12 Melee Stab Bonus | |
Gold Topaz Ring | 10 | 24 | 198 | 1 , 1 | if equipped, something special might drop while training Skills. +15% GP From Monsters | |
Gold Sapphire Ring | 20 | 45 | 266 | 1 , 1 | Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. Reflect dmg cannot kill an enemy nor provide XP). | |
Silver Sapphire Ring | 20 | 40 | 296 | 1 , 1 | Provides +6 Melee Defence Bonus and +12 Block Attack Bonus | |
Gold Ruby Ring | 25 | 60 | 467 | 1 , 1 | +3 Flat Hitpoints Regeneration | |
Silver Ruby Ring | 25 | 50 | 430 | 1 , 1 | Provides +6 Slash Attack Bonus and +3 Melee Strength Bonus | |
Gold Emerald Ring | 50 | 130 | 477 | 1 , 1 | Passive: +4% Combat XP. Does not work with Slayer or Alt. Magic. | |
Silver Emerald Ring | 50 | 120 | 440 | 1 , 1 | Provides +8 Ranged Strength and +8 Ranged Attack Bonus | |
Gold Diamond Ring | 80 | 250 | 890 | 1 , 1 | Passive: The Protect Item Prayer costs nothing | |
Silver Diamond Ring | 80 | 240 | 820 | 1 , 1 | +1% Damage Reduction | |
Ring of Barrage | 90 | 400 | 87,500 | 1 , 25 | No Description | |
Ring of Spirit Power | 90 | 400 | 87,500 | 1 , 25 | No Description | |
Ring of Blade Echoes | 90 | 400 | 87,500 | 1 , 25 | No Description | |
Iridium Onyx Ring | 100 | 319 | 3,600 | 5 , 1 | +1 Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped +1 Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | |
Iridium Oricha Ring | 102 | 372 | 5,100 | 5 , 1 | +1 Flat Ranged Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped +1 Flat Ranged Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | |
Palladium Onyx Ring | 104 | 350 | 3,750 | 5 , 1 | +4% Damage Reduction when fighting a Ranged Enemy | |
Iridium Cerulean Ring | 105 | 439 | 7,100 | 5 , 1 | +25% Auto Eat Efficiency | |
Palladium Oricha Ring | 107 | 412 | 5,250 | 5 , 1 | +4% Damage Reduction when fighting a Magic Enemy | |
Iridium Runestone Ring | 108 | 494 | 1,400 | 5 , 1 | +8% of Maximum Hit added to Minimum Hit | |
Iridium Zephyte Ring | 110 | 547 | 9,600 | 5 , 1 | +0.25% Maximum Hit for each 1% of Damage Reduction the Enemy has | |
Palladium Cerulean Ring | 112 | 472 | 7,250 | 5 , 1 | +8% Damage Reduction when using a Magic 2-Handed Weapon | |
Palladium Runestone Ring | 115 | 532 | 1,550 | 5 , 1 | +4% Damage Reduction when fighting a Melee Enemy | |
Palladium Zephyte Ring | 118 | 600 | 9,750 | 5 , 1 | +1% Maximum Hit for each 1% of Damage Reduction Damage Reduction is now halved | |
Meteorite Warrior Ring | 120 | 1 | 700,000 | 250 , 50 | When equipped with Meteorite 2H Sword: +10% of Maximum Hit added to Minimum Hit, and +10% Melee Strength Bonus | |
Meteorite Marksman Ring | 120 | 1 | 700,000 | 250 , 50 | When equipped with Meteorite Javelins OR Meteorite Bolts: +30% Ammo Preservation and +10% Ranged Strength Bonus from Equipment | |
Meteorite Spellcaster Ring | 120 | 1 | 700,000 | 250 , 50 | Passive: Reduces the Infernal Rune cost of Magic Spells by 6 when equipped in the Ring slot.When equipped with Meteorite Staff: +50 minimum Spell damage when using Meteor Shower Archaic Spell and +20% Magic Accuracy Bonus. |
Necklaces
Item | Name | Level | XP | Value | Ingredients | Description |
---|---|---|---|---|---|---|
Silver Topaz Necklace | 10 | 22 | 201 | 1 , 1 | +12 Hidden Attack Level | |
Gold Topaz Necklace | 10 | 24 | 205 | 1 , 1 | +50 GP From Monsters +10% GP From Monsters | |
Silver Sapphire Necklace | 20 | 40 | 222 | 1 , 1 | +3% Magic lifesteal | |
Gold Sapphire Necklace | 20 | 45 | 270 | 1 , 1 | Passive: +1% Damage Reduction when fighting Ranged enemies with Melee | |
Gold Ruby Necklace | 25 | 60 | 450 | 1 , 1 | -2s Hitpoint Regeneration interval +20% Hitpoint Regeneration | |
Silver Ruby Necklace | 25 | 50 | 444 | 1 , 1 | +8 Hidden Strength Level | |
Gold Emerald Necklace | 50 | 130 | 480 | 1 , 1 | Passive: +1% Damage Reduction when fighting Magic enemies with Ranged | |
Silver Emerald Necklace | 50 | 120 | 456 | 1 , 1 | +5% Ammo Preservation +6 Hidden Ranged Level | |
Gold Diamond Necklace | 80 | 250 | 830 | 1 , 1 | Passive: +1% Damage Reduction when fighting Melee enemies with Magic | |
Silver Diamond Necklace | 80 | 240 | 780 | 1 , 1 | Passive: +10% of Maximum Hit added to Minimum Hit when using a 2H Melee weapon | |
Iridium Onyx Necklace | 100 | 326 | 3,700 | 5 , 1 | +5% Melee Maximum Hit. This value is tripled if fighting a Ranged Enemy | |
Iridium Oricha Necklace | 102 | 380 | 5,200 | 5 , 1 | +5% Ranged Maximum Hit. This value is tripled if fighting a Magic Enemy | |
Palladium Onyx Necklace | 104 | 359 | 3,850 | 5 , 1 | Killing a Melee Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
Iridium Cerulean Necklace | 105 | 449 | 7,200 | 5 , 1 | Increased Lifesteal based on +5% * Current HP Regen Effectiveness (Eg. 5% * 300 = +15% Lifesteal) Passive Hitpoint Regeneration is disabled | |
Palladium Oricha Necklace | 107 | 421 | 5,350 | 5 , 1 | Killing a Ranged Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
Iridium Runestone Necklace | 108 | 506 | 1,500 | 5 , 1 | +5% Magic Maximum Hit. This value is tripled if fighting a Melee Enemy | |
Iridium Zephyte Necklace | 110 | 560 | 9,700 | 5 , 1 | +4% Damage Reduction when fighting a Dungeon Boss. | |
Palladium Cerulean Necklace | 112 | 482 | 7,350 | 5 , 1 | -7.5s Hitpoint Regeneration interval -75% Hitpoint Regeneration | |
Palladium Runestone Necklace | 115 | 547 | 1,650 | 5 , 1 | Killing a Magic Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
Palladium Zephyte Necklace | 118 | 614 | 9,850 | 5 , 1 | No Description |
Bags
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Basic Bag | 32 | 35 | 4,000 | 1 | |
25x Runecrafting Pouch | 35 | 84 | 0 (x25) | 1 , 1 | |
25x Seed Pouch | 42 | 108 | 0 (x25) | 1 , 1 | |
25x Thief's Moneysack | 49 | 135 | 0 (x25) | 1 , 50 | |
25x Alchemist's Bag | 56 | 163 | 0 (x25) | 1 , 1 | |
25x Artisan Pouch | 102 | 178 | 800 (x25) | 1 , 5 , 1 | |
25x Spirit Bag | 104 | 191 | 800 (x25) | 1 , 1 | |
25x Kindling Pouch | 106 | 205 | 800 (x25) | 1 , 5 , 1 | |
25x Chefs Bag | 108 | 219 | 800 (x25) | 1 , 1 | |
25x Stamina Pouch | 115 | 236 | 800 (x25) | 1 , 5 , 100 | |
25x Summoners Bag | 118 | 255 | 800 (x25) | 1 , 1 |
Urns
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Small Urn | 50 | 50 | 250 | 1 , 15 | |
Medium Urn | 85 | 105 | 550 | 1 , 25 | |
Large Urn | 100 | 250 | 950 | 1 , 50 |
Hardwood Armour
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Elderwood Vambraces | 100 | 1,700 | 2,500 | 100 | |
Elderwood Chaps | 102 | 3,400 | 5,000 | 125 | |
Elderwood Shield | 102 | 3,400 | 5,000 | 125 | |
Elderwood Body | 104 | 5,100 | 7,500 | 150 | |
Revenant Vambraces | 105 | 1,820 | 9,000 | 100 | |
Revenant Shield | 108 | 3,640 | 18,000 | 125 | |
Revenant Chaps | 108 | 3,640 | 18,000 | 125 | |
Revenant Body | 110 | 5,460 | 27,000 | 150 | |
Carrion Vambraces | 112 | 1,920 | 16,000 | 100 , 50 | |
Carrion Shield | 115 | 3,840 | 32,000 | 125 , 50 | |
Carrion Chaps | 115 | 3,840 | 32,000 | 125 , 50 | |
Carrion Body | 118 | 5,760 | 48,000 | 150 , 50 |
Special Items
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
2x Barrier Dust | 7 | 7 | 1 (x2) | 1 | |
Ring of Barrier Touch | 20 | 45 | 11,200 | 1 , 2 | |
Amulet of Barrier Touch | 20 | 45 | 11,200 | 1 , 3 | |
Unholy Ring (m) | 40 | 80 | 465 | 1 , 1 | |
Refined Crystal | 40 | 50 | 500 | 1 , 1 | |
Unholy Amulet (m) | 45 | 90 | 490 | 1 , 1 | |
Unholy Body (m) | 63 | 178 | 250 | 3 , 3 | |
Refined Pure Crystal | 85 | 150 | 1,000 | 1 , 1 |
Imbued Materials
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Imbued Leather | 18 | 35 | 50 | 1 , 1 | |
Imbued Green Dragonhide | 63 | 148 | 200 | 1 , 2 | |
Imbued Blue Dragonhide | 71 | 168 | 300 | 1 , 4 | |
Imbued Red Dragonhide | 77 | 187 | 400 | 1 , 6 | |
Imbued Black Dragonhide | 84 | 258 | 850 | 1 , 8 | |
Imbued Elder Dragonhide | 99 | 350 | 2,500 | 1 , 12 |
Potion
The Crafting Potion increase the chance of receiving double items while crafting.
Crafting Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 10 | +5% Chance to Double Items in Crafting | |
II | 10 | +10% Chance to Double Items in Crafting | |
III | 10 | +15% Chance to Double Items in Crafting | |
IV | 15 | +25% Chance to Double Items in Crafting |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Crafting.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Monkey | +10% Chance to Double Items in Crafting | |||
Octopus | Monkey | +33% chance to gain a random gem when creating jewelry in Crafting | ||
Pig | Monkey | -1 Dragonhide costs when Crafting (Cannot be reduced below 1) | ||
Crow | Monkey | +20% chance to double items in Crafting when making Leather or Dragonhide armour | ||
Monkey | Salamander | +33% chance to preserve resources in Crafting when making jewelry | ||
Monkey | Bear | +100% Crafting Potion charges | ||
Monkey | Owl | +1.5% Crafting Mastery XP per maxed Star in Hyden constellation in Astrology |
Skill Boosts
This table lists most sources of Crafting-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Crafting Boosts | Other Modifiers |
---|---|---|---|
Mountain Trail | Agility Obstacle 15 | -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
-20% Chance to Preserve Resources in Skills -0.2s Smithing Interval -0.2s Fletching Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all non-Combat Skills | +8% Chance to Double Items Globally +40% Global GP (except Item Sales) +8% Global Mastery XP |
Hyden | Constellation | -5% Crafting Interval +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +8% Chance to Double Items in Crafting +8% Crafting Mastery XP +8% Crafting Skill XP |
+5% Chance To Preserve Prayer Points +8% Prayer Skill XP |
Crafting Potion I | Item | +5% Chance to Double Items in Crafting | |
Crafting Potion II | Item | +10% Chance to Double Items in Crafting | |
Crafting Potion III | Item | +15% Chance to Double Items in Crafting | |
Crafting Potion IV | Item | +25% Chance to Double Items in Crafting | |
Ancient Ring of Skills | Item (Ring) | +8% non-Combat Skill XP | |
Artisan Pouch | Item (Consumable) | -0.2s Crafting Interval +10% Chance to Double Items in Crafting |
|
Artisan Pouch II | Item (Consumable) | -0.3s Crafting Interval +15% Chance to Double Items in Crafting |
|
Candelabra (Lit) | Item (Consumable) | -3% Interval for all non-Combat Skills +4% non-Combat Skill XP |
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
Cape of Completion | Item (Cape) | -0.5s Crafting Interval +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Chisel | Item (Weapon) | -0.1s Crafting Interval +3% Crafting Mastery XP |
|
Crafters Body | Item (Platebody) | +2% Crafting Skill XP | |
Crafters Boots | Item (Boots) | +2% Crafting Skill XP | |
Crafters Hat | Item (Helmet) | +2% Crafting Skill XP | |
Crafters Leggings | Item (Platelegs) | +2% Crafting Skill XP | |
Crafting Lesser Relic | Item (Consumable) | -5% Crafting Interval +5% chance for Urns produced in Crafting to be Enchanted |
All Bone drops from Combat are doubled |
Crafting Scroll Of XP | Item (Consumable) | +3% Crafting Skill XP | |
Crafting Skillcape | Item (Cape) | -0.5s Crafting Interval | |
Gem Preserver Scroll | Item (Consumable) | +10% chance to preserve resources in Crafting when making jewelry | |
Golden Wreath | Item (Helmet, Passive) | +3% non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP |
Leather Crafter Scroll | Item (Consumable) | +10% chance to double items in Crafting when making Leather or Dragonhide armour | |
Maximum Skillcape | Item (Cape) | -0.5s Crafting Interval | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Monkey | Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | |
Old Crafting Gloves | Item (Gloves) | +10% chance to to gain GP equal to 30% of the base sale price of the Item crafted in Crafting +3% Crafting Mastery XP |
|
Skillers Body | Item (Platebody) | +2% non-Combat Skill XP | |
Skillers Boots | Item (Boots) | +2% non-Combat Skill XP | |
Skillers Hat | Item (Helmet) | +2% non-Combat Skill XP | |
Skillers Leggings | Item (Platelegs) | +2% non-Combat Skill XP | |
Superior Cape of Completion | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Crafting Skillcape | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
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Superior Max Skillcape | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
944 Hexes Mastered | Mastery Bonus | -3% Interval for all non-Combat Skills | -3% Attack Interval |
Caaarrrlll | Pet | -0.2s Crafting Interval | |
Harold | Pet | -2% Interval for all non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Aeris Dungeon Ruins | Point of Interest | -0.1s Crafting Interval +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
-0.1s Fletching Interval +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
Perpetual Haste | Upgrade | -15% Crafting Interval | -15% Fletching Interval |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |