TimFeels

Joined 10 January 2021
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==== Mage armor early/mid game ====
==== Mage armor early/mid game ====


The early/mid game goal for magic is mainly leveling, getting you to level 85 magic so you are able to wear Glacia god armor, needed for the Earth god dungeon.
The early/mid game goal for magic is mainly leveling, getting you to level 85 magic so you are able to wear Glacia God armor, needed for the {{ZoneIcon|Earth God Dungeon}}.
Because there is the possibility of Alt magic, there is a possibility you don't any magic armor before you get Glacia. However, using magic can be optimal in some cases, like farming the volcanic cave.
Because there is the possibility of {{SkillIcon|Alt Magic}}, there is a possibility you don't any magic armor before you get Glacia. However, using magic can be optimal in some cases, like farming the {{ZoneIcon|Volcanic Cave}}.


It is best to start with Alt magic to at least some extent, but armor progression in the early game is very easy:
It is best to start with Alt magic to at least some extent, but armor progression in the early game is very easy:
For each element there is an Acolyte, Adapt and Expert version for the hat, top, bottom and boots slot. Just use the one you can that corresponds with the spell you are using.
For each element there is an Acolyte, Adapt and Expert version for the hat, top, bottom and boots slot. Just use the one you can that corresponds with the spell you are using.


There is also an ancient robe set, gained from the hall of wizards. Whilst being a better set than the expert robes, the grind to obtain it is often considered not worth it.
There is also an Ancient robe set, gained from the {{ZoneIcon|Hall of Wizards}}. Whilst being a better set than the Expert robes, the grind to obtain it is often considered not worth it.


[insert: some robes like air aco-ad-exp & ancient top]
[insert: some robes like air aco-ad-exp & ancient top]
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