https://wiki.melvoridle.com/api.php?action=feedcontributions&user=TheBigFish&feedformat=atomMelvor Idle - User contributions [en]2024-03-29T00:36:28ZUser contributionsMediaWiki 1.39.3https://wiki.melvoridle.com/index.php?title=Thieving&diff=6014Thieving2020-03-23T21:19:14Z<p>TheBigFish: /* Thieving Targets */ Updated "Golbin" to match the game. This has been confirmed to not be a bug multiple time, most recently in the Discord on 3/20.</p>
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<div>{{V0.13}}<br />
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[[File:Thieving (skill).svg|thumb|right|Thieving]]<br />
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Thieving lets you commit theft. In-game, of course. Each thieving attempt takes three seconds. On a success you are awarded gp up to the Max Coins of the target and have a 75% chance to receive an item from its loot table. On failure you are stunned for 3 seconds and take damage up to the Max Hit of the target; this damage is reduced by damage reduction provided by [[Equipment]]. In addition there is a 1 in 120 chance to receive a [[Bobbys Pocket]] per successful pickpocket;it can be sold for [[File:Coins.svg|25px|middle]] 4000. There is also a 1 in 10000 chance to receive a [[Chapeau Noir]], which gives a 10% chance to double the quantity of items gained from thieving or combat. [[Herblore#Skill_Potions|Gentle Hands Potions]] can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. Raising thieving to level 99 will unlock the [[Thieving Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape raises your thieving success rate to 100%.<br />
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Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving.<br />
== Success Rate ==<br />
There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear [[Thieving Gloves]] with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the [[Thieving Skillcape]] guarantees a 100% success rate.<br />
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== Mastery Unlocks ==<br />
Increasing your mastery level for a thieving target increases your chance to pickpocket by 0.25%.<br />
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== Thieving Targets ==<br />
{| class="wikitable sortable"<br />
!Target<br />
!Name<br />
!Thieving Level<br />
!Experience<br />
!Max Hit<br />
!Max Coins<br />
|-<br />
| style ="text-align: left;" |[[File:Man (thieving).svg|50px|middle|link=Man]]<br />
| style ="text-align: left;" |[[Man]]<br />
| style ="text-align: right;" |1<br />
| style ="text-align: right;" |5<br />
| style ="text-align: right;" |10<br />
| style ="text-align: right;" |10<br />
|-<br />
| style ="text-align: left;" |[[File:Goblin (thieving).svg|50px|middle|link=Goblin]]<br />
| style ="text-align: left;" |[[Golbin]]<br />
| style ="text-align: right;" |10<br />
| style ="text-align: right;" |10<br />
| style ="text-align: right;" |20<br />
| style ="text-align: right;" |25<br />
|-<br />
| style ="text-align: left;" |[[File:Lumberjack (thieving).svg|50px|middle|link=Lumberjack]]<br />
| style ="text-align: left;" |[[Lumberjack]]<br />
| style ="text-align: right;" |20<br />
| style ="text-align: right;" |20<br />
| style ="text-align: right;" |30<br />
| style ="text-align: right;" |50<br />
|-<br />
| style ="text-align: left;" |[[File:Farmer (thieving).svg|50px|middle|link=Farmer]]<br />
| style ="text-align: left;" |[[Farmer]]<br />
| style ="text-align: right;" |30<br />
| style ="text-align: right;" |30<br />
| style ="text-align: right;" |30<br />
| style ="text-align: right;" |40<br />
|-<br />
| style ="text-align: left;" |[[File:Fisherman (thieving).svg|50px|middle|link=Fisherman]]<br />
| style ="text-align: left;" |[[Fisherman]]<br />
| style ="text-align: right;" |40<br />
| style ="text-align: right;" |45<br />
| style ="text-align: right;" |40<br />
| style ="text-align: right;" |60<br />
|-<br />
| style ="text-align: left;" |[[File:Chef (thieving).svg|50px|middle|link=Chef]]<br />
| style ="text-align: left;" |[[Chef]]<br />
| style ="text-align: right;" |50<br />
| style ="text-align: right;" |55<br />
| style ="text-align: right;" |40<br />
| style ="text-align: right;" |70<br />
|-<br />
| style ="text-align: left;" |[[File:Miner (thieving).svg|50px|middle|link=Miner]]<br />
| style ="text-align: left;" |[[Miner]]<br />
| style ="text-align: right;" |60<br />
| style ="text-align: right;" |65<br />
| style ="text-align: right;" |40<br />
| style ="text-align: right;" |80<br />
|-<br />
| style ="text-align: left;" |[[File:Knight (thieving).svg|50px|middle|link=Knight]]<br />
| style ="text-align: left;" |[[Knight]]<br />
| style ="text-align: right;" |75<br />
| style ="text-align: right;" |90<br />
| style ="text-align: right;" |50<br />
| style ="text-align: right;" |100<br />
|}<br />
[[Category:Skills]]<br />
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