https://wiki.melvoridle.com/api.php?action=feedcontributions&user=Paperairthrower&feedformat=atomMelvor Idle - User contributions [en]2024-03-28T13:07:40ZUser contributionsMediaWiki 1.39.3https://wiki.melvoridle.com/index.php?title=Knight&diff=44295Knight2021-04-11T14:24:36Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{{V|0.19.2}}<br />
{{ThievingTarget|name=Knight|level=75|maxHit=50|xp=90|drops=*1-200 gp<br />
75% chance for:<br />
*&nbsp;&nbsp;7.98% [[File:Bronze Dagger (item).svg|25px|middle|link=Bronze Dagger]] [[Bronze Dagger]]<br />
*&nbsp;&nbsp;7.98% [[File:Bronze Sword (item).svg|25px|middle|link=Bronze Sword]] [[Bronze Sword]]<br />
*&nbsp;&nbsp;7.98% [[File:Bronze Battleaxe (item).svg|25px|middle|link=Bronze Battleaxe]] [[Bronze Battleaxe]]<br />
*&nbsp;&nbsp;7.98% [[File:Bronze 2H Sword (item).svg|25px|middle|link=Bronze 2H Sword]] [[Bronze 2H Sword]]<br />
*&nbsp;&nbsp;6.49% [[File:Iron Dagger (item).svg|25px|middle|link=Iron Dagger]] [[Iron Dagger]]<br />
*&nbsp;&nbsp;6.49% [[File:Iron Sword (item).svg|25px|middle|link=Iron Sword]] [[Iron Sword]]<br />
*&nbsp;&nbsp;6.49% [[File:Iron Battleaxe (item).svg|25px|middle|link=Iron Battleaxe]] [[Iron Battleaxe]]<br />
*&nbsp;&nbsp;6.49% [[File:Iron 2H Sword (item).svg|25px|middle|link=Iron 2H Sword]] [[Iron 2H Sword]]<br />
*&nbsp;&nbsp;4.99% [[File:Steel Dagger (item).svg|25px|middle|link=Steel Dagger]] [[Steel Dagger]]<br />
*&nbsp;&nbsp;4.99% [[File:Steel Sword (item).svg|25px|middle|link=Steel Sword]] [[Steel Sword]]<br />
*&nbsp;&nbsp;4.99% [[File:Steel Battleaxe (item).svg|25px|middle|link=Steel Battleaxe]] [[Steel Battleaxe]]<br />
*&nbsp;&nbsp;4.99% [[File:Steel 2H Sword (item).svg|25px|middle|link=Steel 2H Sword]] [[Steel 2H Sword]]<br />
*&nbsp;&nbsp;3.49% [[File:Black Dagger (item).svg|25px|middle|link=Black Dagger]] [[Black Dagger]]<br />
*&nbsp;&nbsp;3.49% [[File:Black Sword (item).svg|25px|middle|link=Black Sword]] [[Black Sword]]<br />
*&nbsp;&nbsp;3.49% [[File:Black Battleaxe (item).svg|25px|middle|link=Black Battleaxe]] [[Black Battleaxe]]<br />
*&nbsp;&nbsp;3.49% [[File:Black 2H Sword (item).svg|25px|middle|link=Black 2H Sword]] [[Black 2H Sword]]<br />
*&nbsp;&nbsp;1.50% [[File:Mithril Dagger (item).svg|25px|middle|link=Mithril Dagger]] [[Mithril Dagger]]<br />
*&nbsp;&nbsp;1.50% [[File:Mithril Sword (item).svg|25px|middle|link=Mithril Sword]] [[Mithril Sword]]<br />
*&nbsp;&nbsp;1.50% [[File:Mithril Battleaxe (item).svg|25px|middle|link=Mithril Battleaxe]] [[Mithril Battleaxe]]<br />
*&nbsp;&nbsp;1.50% [[File:Mithril 2H Sword (item).svg|25px|middle|link=Mithril 2H Sword]] [[Mithril 2H Sword]]<br />
*&nbsp;&nbsp;0.50% [[File:Adamant Dagger (item).svg|25px|middle|link=Adamant Dagger]] [[Adamant Dagger]]<br />
*&nbsp;&nbsp;0.50% [[File:Adamant Sword (item).svg|25px|middle|link=Adamant Sword]] [[Adamant Sword]]<br />
*&nbsp;&nbsp;0.50% [[File:Adamant Battleaxe (item).svg|25px|middle|link=Adamant Battleaxe]] [[Adamant Battleaxe]]<br />
*&nbsp;&nbsp;0.50% [[File:Adamant 2H Sword (item).svg|25px|middle|link=Adamant 2H Sword]] [[Adamant 2H Sword]]<br />
*&nbsp;&nbsp;0.10% [[File:Rune Sword (item).svg|25px|middle|link=Rune Sword]] [[Rune Sword]]<br />
*&nbsp;&nbsp;0.10% [[File:Rune Battleaxe (item).svg|25px|middle|link=Rune Battleaxe]] [[Rune Battleaxe]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Knight is the eighth NPC in the [[Thieving]] skill. On successful pickpockets players receive 90 xp and up to 200 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Miner&diff=44294Miner2021-04-11T14:23:28Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{{V|0.19.2}}<br />
{{ThievingTarget|name=Miner|level=60|maxHit=40|xp=65|drops=*1-180 gp<br />
75% chance for:<br />
*22.58% [[File:Copper Ore (item).svg|25px|middle|link=Copper Ore]] [[Copper Ore]]<br />
*22.58% [[File:Tin Ore (item).svg|25px|middle|link=Tin Ore]] [[Tin Ore]]<br />
*15.05% [[File:Iron Ore (item).svg|25px|middle|link=Iron Ore]] [[Iron Ore]]<br />
*13.33% [[File:Coal Ore (item).svg|25px|middle|link=Coal Ore]] [[Coal Ore]]<br />
*10.75% [[File:Silver Ore (item).svg|25px|middle|link=Silver Ore]] [[Silver Ore]]<br />
*&nbsp;&nbsp;8.60% [[File:Gold Ore (item).svg|25px|middle|link=Gold Ore]] [[Gold Ore]]<br />
*&nbsp;&nbsp;5.38% [[File:Mithril Ore (item).svg|25px|middle|link=Mithril Ore]] [[Mithril Ore]]<br />
*&nbsp;&nbsp;1.08% [[File:Adamantite Ore (item).svg|25px|middle|link=Adamantite Ore]] [[Adamantite Ore]]<br />
*&nbsp;&nbsp;0.11% [[File:Runite Ore (item).svg|25px|middle|link=Runite Ore]] [[Runite Ore]]<br />
*&nbsp;&nbsp;0.11% [[File:Topaz (item).svg|25px|middle|link=Topaz]] [[Topaz]]<br />
*&nbsp;&nbsp;0.11% [[File:Sapphire (item).svg|25px|middle|link=Sapphire]] [[Sapphire]]<br />
*&nbsp;&nbsp;0.11% [[File:Ruby (item).svg|25px|middle|link=Ruby]] [[Ruby]]<br />
*&nbsp;&nbsp;0.11% [[File:Emerald (item).svg|25px|middle|link=Emerald]] [[Emerald]]<br />
*&nbsp;&nbsp;0.11% [[File:Diamond (item).svg|25px|middle|link=Diamond]] [[Diamond]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Miner is the seventh NPC in the [[Thieving]] skill. On successful pickpockets players receive 65 xp and up to 180 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Chef&diff=44293Chef2021-04-11T14:21:34Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{{V|0.19.2}}<br />
{{ThievingTarget|name=Chef|level=50|maxHit=40|xp=55|drops=*1-160 gp<br />
75% chance for:<br />
*22.22% [[File:Shrimp (item).svg|25px|middle|link=Shrimp]] [[Shrimp]]<br />
*19.44% [[File:Sardine (item).svg|25px|middle|link=Sardine]] [[Sardine]]<br />
*16.67% [[File:Herring (item).svg|25px|middle|link=Herring]] [[Herring]]<br />
*13.89% [[File:Trout (item).svg|25px|middle|link=Trout]] [[Trout]]<br />
*11.11% [[File:Salmon (item).svg|25px|middle|link=Salmon]] [[Salmon]]<br />
*&nbsp;&nbsp;8.89% [[File:Lobster (item).svg|25px|middle|link=Lobster]] [[Lobster]]<br />
*&nbsp;&nbsp;4.44% [[File:Swordfish (item).svg|25px|middle|link=Swordfish]] [[Swordfish]]<br />
*&nbsp;&nbsp;2.78% [[File:Crab (item).svg|25px|middle|link=Crab]] [[Crab]]<br />
*&nbsp;&nbsp;0.56% [[File:Shark (item).svg|25px|middle|link=Shark]] [[Shark]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Chef is the sixth NPC in the [[Thieving]] skill. On successful pickpockets players receive 55 xp and up to 160 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Fisherman&diff=44292Fisherman2021-04-11T14:21:02Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{{V|0.19.2}}<br />
{{ThievingTarget|name=Fisherman|level=40|maxHit=40|xp=45|drops=*1-140 gp<br />
75% chance for:<br />
*20.41% [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]] [[Raw Shrimp]]<br />
*17.86% [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]] [[Raw Sardine]]<br />
*15.31% [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]] [[Raw Herring]]<br />
*12.76% [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]] [[Raw Trout]]<br />
*10.20% [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]] [[Raw Salmon]]<br />
*&nbsp;&nbsp;8.16% [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]] [[Raw Lobster]]<br />
*&nbsp;&nbsp;6.12% [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]] [[Raw Swordfish]]<br />
*&nbsp;&nbsp;5.10% [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]] [[Raw Crab]]<br />
*&nbsp;&nbsp;2.55% [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]] [[Raw Shark]]<br />
*&nbsp;&nbsp;1.02% [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]] [[Raw Cave Fish]]<br />
*&nbsp;&nbsp;0.51% [[File:Treasure Chest (item).svg|25px|middle|link=Treasure Chest]] [[Treasure Chest]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Fisherman is the fifth NPC in the [[Thieving]] skill. On successful pickpockets players receive 45 xp and up to 140 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Farmer&diff=44291Farmer2021-04-11T14:19:45Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{{V|0.19.2}}<br />
{{ThievingTarget|name=Farmer|maxHit=30|level=30|xp=30|drops=*1-120 gp<br />
75% chance for:<br />
*23.45% [[File:Potato Seeds (item).svg|25px|middle|link=Potato Seeds]] [[Potato Seeds]]<br />
*15.08% [[File:Onion Seeds (item).svg|25px|middle|link=Onion Seeds]] [[Onion Seeds]]<br />
*12.56% [[File:Herb Sack (item).svg|25px|middle|link=Herb Sack]] [[Herb Sack]]<br />
*11.73% [[File:Cabbage Seeds (item).svg|25px|middle|link=Cabbage Seeds]] [[Cabbage Seeds]]<br />
*&nbsp;&nbsp;9.21% [[File:Tomato Seeds (item).svg|25px|middle|link=Tomato Seeds]] [[Tomato Seeds]]<br />
*&nbsp;&nbsp;6.70% [[File:Sweetcorn Seeds (item).svg|25px|middle|link=Sweetcorn Seeds]] [[Sweetcorn Seeds]]<br />
*&nbsp;&nbsp;6.70% [[File:Oak Tree Seeds (item).svg|25px|middle|link=Oak Tree Seeds]] [[Oak Tree Seeds]]<br />
*&nbsp;&nbsp;4.19% [[File:Strawberry Seeds (item).svg|25px|middle|link=Strawberry Seeds]] [[Strawberry Seeds]]<br />
*&nbsp;&nbsp;2.51% [[File:Willow Tree Seeds (item).svg|25px|middle|link=Willow Tree Seeds]] [[Willow Tree Seeds]]<br />
*&nbsp;&nbsp;1.68% [[File:Watermelon Seeds (item).svg|25px|middle|link=Watermelon Seeds]] [[Watermelon Seeds]]<br />
*&nbsp;&nbsp;1.68% [[File:Compost (item).svg|25px|middle|link=Compost]] [[Compost]]<br />
*&nbsp;&nbsp;1.51% [[File:Snape Grass Seeds (item).svg|25px|middle|link=Snape Grass Seeds]] [[Snape Grass Seeds]]<br />
*&nbsp;&nbsp;1.26% [[File:Carrot Seeds (item).svg|25px|middle|link=Carrot Seeds]] [[Carrot Seeds]]<br />
*&nbsp;&nbsp;1.26% [[File:Maple Tree Seeds (item).svg|25px|middle|link=Maple Tree Seeds]] [[Maple Tree Seeds]]<br />
*&nbsp;&nbsp;0.42% [[File:Yew Tree Seeds (item).svg|25px|middle|link=Yew Tree Seeds]] [[Yew Tree Seeds]]<br />
*&nbsp;&nbsp;0.08% [[File:Magic Tree Seeds (item).svg|25px|middle|link=Magic Tree Seeds]] [[Magic Tree Seeds]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Farmer is the fourth NPC in the [[Thieving]] skill. On successful pickpockets players receive 30 xp and up to 120 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Lumberjack&diff=44290Lumberjack2021-04-11T14:18:00Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{{V|0.19.2}}<br />
{{ThievingTarget|name=Lumberjack|maxHit=30|level=20|xp=20|drops=*1-100 gp<br />
75% chance for:<br />
*35.00% [[File:Normal Logs (item).svg|25px|middle|link=Normal Logs]] [[Normal Logs]]<br />
*25.00% [[File:Oak Logs (item).svg|25px|middle|link=Oak Logs]] [[Oak Logs]]<br />
*15.00% [[File:Willow Logs (item).svg|25px|middle|link=Willow Logs]] [[Willow Logs]]<br />
*10.00% [[File:Teak Logs (item).svg|25px|middle|link=Teak Logs]] [[Teak Logs]]<br />
*&nbsp;&nbsp;7.50% [[File:Maple Logs (item).svg|25px|middle|link=Maple Logs]] [[Maple Logs]]<br />
*&nbsp;&nbsp;3.50% [[File:Mahogany Logs (item).svg|25px|middle|link=Mahogany Logs]] [[Mahogany Logs]]<br />
*&nbsp;&nbsp;2.50% [[File:Yew Logs (item).svg|25px|middle|link=Yew Logs]] [[Yew Logs]]<br />
*&nbsp;&nbsp;1.00% [[File:Magic Logs (item).svg|25px|middle|link=Magic Logs]] [[Magic Logs]]<br />
*&nbsp;&nbsp;0.50% [[File:Redwood Logs (item).svg|25px|middle|link=Redwood Logs]] [[Redwood Logs]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Lumberjack is the third NPC in the [[Thieving]] skill. On successful pickpockets players receive 20 xp and up to 100 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Golbin_(thieving)&diff=44289Golbin (thieving)2021-04-11T14:16:52Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{{V|0.19.2}}<br />
{{ThievingTarget|name=Golbin|maxHit=20|level=10|xp=10|drops=*1-50 gp<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Golbin is the second NPC in the [[Thieving]] skill. On successful pickpockets players receive 10 xp and up to 50 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Man&diff=44288Man2021-04-11T14:15:59Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.2}}<br />
{{ThievingTarget|name=Man|level=1|maxHit=10|xp=5|drops=*1-20 gp<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Man is the first NPC in the [[Thieving]] skill. On successful pickpockets players receive 5 xp and up to 20 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Man&diff=44287Man2021-04-11T14:15:44Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Man|level=1|maxHit=10|xp=5|drops=*1-20 gp<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Man is the first NPC in the [[Thieving]] skill. On successful pickpockets players receive 5 xp and up to 20 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Template:ThievingTarget&diff=44286Template:ThievingTarget2021-04-11T14:14:58Z<p>Paperairthrower: Max hit added</p>
<hr />
<div>{| class="wikitable" style="float:right; clear:right;"<br />
|- <br />
! {{{name}}}<br />
|-<br />
| [[File:{{{name}}}_(thieving).svg|250px]]<br />
|-<br />
| Level {{{level}}} [[File:Thieving (skill).svg|25px]][[Thieving]]<br />
|-<br />
| Max Hit: {{{maxHit}}}<br />
|-<br />
| {{{xp}}} xp<br />
|-<br />
| Drops:<br />
{{{drops}}}<br />
|}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Thieving&diff=44271Thieving2021-04-06T14:40:42Z<p>Paperairthrower: Chances are now displayed in both factorial an fractional notation if possible and some minor edits to formatting</p>
<hr />
<div>{{V|0.19.2}}<br />
<br />
[[File:Thieving (skill).svg|thumb|right|Thieving]]<br />
<br />
Thieving is used to pickpocket [[GP]] and items. Each Thieving attempt takes 3 seconds. <br />
<br />
Thieving can be done with [[Offline Progression]] if the success rate is at 90% or above.<br />
<br />
== Mechanics ==<br />
<br />
=== Success Rate ===<br />
The base success rate of pickpocketing is 57.5%. This is increased by 0.7% for every level in Thieving the player has above the target's level requirement, and is further increased by <math>\frac{1}{400}</math> or 0.25% per {{Icon|Mastery}} level the player has for the target. This chance is capped at a maximum of 95%. <br />
<br />
Players can go beyond the 95% success rate cap in two ways:<br />
* {{ItemIcon|Thieving Gloves}} provide +<math>\frac{1}{20}</math> or +10% success rate as long as they have charges.<br />
* Reaching 99 Mastery means that any pickpocket attempts on that target will be successful.<br />
<br />
Two other things may influence the success rate but however will not go above the 95% soft cap, those are:<br />
* {{ItemIcon|Gloves of Silence}} provides +<math>\frac{1}{20}</math> or +5% success rate. (Can be acquired through [[Combat]])<br />
* Master pool 25% checkpoint provides +<math>\frac{1}{10}</math> or +10% success rate. Check [[Thieving#Mastery Unlocks]] for more information.<br />
<br />
Although it is possible to see a success rate higher than 100% when using Thieving Gloves, going beyond 100% success rate does not provide any actual benefit.<br />
<br />
=== Loot ===<br />
<br />
- ''See also [[Combat#Loot and Rewards]]<br />
<br />
Successfully pickpocketing a target will always award the player with [[GP]] up to the Max Coins of the target. There is also a <math>\frac{3}{4}</math> or 75% chance to receive an item from the target's loot table.<br />
<br />
In addition to the rewards for the specific target being pickpocketed, successful attempts also have a chance to reward the player with two rare items in addition to the normal loot:<br />
<br />
{{ItemIcon|Bobby's Pocket}} has a <math>\frac{1}{120}</math> or 0.83% chance of being received on any successful pickpocket. Although the item itself is useless, it can be sold for {{GP|4000}}.<br />
<br />
{{ItemIcon|Chapeau Noir}} has a <math>\frac{1}{10,000}</math> or 0.01% chance of being received on any successful pickpocket. When worn, it provides a <math>\frac{1}{10}</math> or 10% chance to double loot acquired from {{Icon|Combat}} or Thieving.<br />
<br />
It is possible to receive loot, a {{ItemIcon|Bobby's Pocket}}, and a {{ItemIcon|Chapeau Noir}} all from the same action. If the quantity of items received is multiplied due to either a potion or equipment effect, the number of rare items received will also be increased, however the chance to multiply items is only rolled if normal loot is also received from the same action.<br />
<br />
Loot can be multiplied in three ways: [[Gentle Hands Potion|Gentle Hands Potions]] can be used to provide a <math>\frac{1}{20}</math> upto <math>\frac{1}{4}</math> or 5-25% chance to double the quantity of items gained on a successful pickpocket. {{Skill|Agility}} can provide +<math>\frac{1}{20}</math> or +5% chance to double items gained through the Rock Climb obstacle course. Equipment items can also provide a separate doubling effect (currently, the items/skills that provide a chance to double loot are the {{ItemIcon|Chapeau Noir}}, Master tier Slayer gear and {{ItemIcon|Aorpheat's Signet Ring}}). All the bonus mentioned stack additively.<br />
=== Failure ===<br />
<br />
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade.<br />
<br />
==Mastery Unlocks==<br />
<br />
===Item Mastery Unlocks===<br />
{{MasteryUnlocks}}<br />
The bonus per mastery level to successfully pickpocket a Thieving target is +<math>\frac{1}{400}</math> or +0.25%.<br />
<br />
===Mastery Pool Checkpoints===<br />
{{MasteryCheckpoints}}<br />
<br />
== Skillcape ==<br />
<br />
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.<br />
{{SkillcapeInfo}}<br />
<br />
== Pet ==<br />
The [[Pets|pet]] can be unlocked by doing any Thieving action.<br />
{{PetSkillInfo}}<br />
<br />
== Thieving Targets ==<br />
{{ThievingTargetTable}}<br />
<br />
=== Profit ===<br />
Assuming a 95% success chance and that every piece of loot - but not mastery tokens - is sold, it is possible to calculate the average profit over a long time for each target.<br />
<br />
{{OldStrategy|0.16.3}}<br />
<br />
{| class="wikitable sortable"<br />
!Name<br />
!GP/theft<br />
!GP/hour<br />
!GP/hour with {{ItemIcon|Chapeau Noir|notext=true}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Man}}<br />
| style ="text-align: right;" | {{GP|36.80}}<br />
| style ="text-align: right;" | {{GP|44160.00}}<br />
| style ="text-align: right;" | {{GP|48576.00}}<br />
|-<br />
| style ="text-align: left;" |[[File:Golbin (thieving).svg|25px|middle|link=Golbin (thieving)]] [[Golbin (thieving)|Golbin]]<br />
| style ="text-align: right;" | {{GP|51.05}}<br />
| style ="text-align: right;" | {{GP|61260.00}}<br />
| style ="text-align: right;" | {{GP|67386.00}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Lumberjack}}<br />
| style ="text-align: right;" | {{GP|85.11}}<br />
| style ="text-align: right;" | {{GP|102136.13}}<br />
| style ="text-align: right;" | {{GP|112349.74}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Farmer}}<br />
| style ="text-align: right;" | {{GP|156.21}}<br />
| style ="text-align: right;" | {{GP|187455.11}}<br />
| style ="text-align: right;" | {{GP|206200.63}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Fisherman}}<br />
| style ="text-align: right;" | {{GP|122.19}}<br />
| style ="text-align: right;" | {{GP|146625.18}}<br />
| style ="text-align: right;" | {{GP|161287.7}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Chef}}<br />
| style ="text-align: right;" | {{GP|123.85}}<br />
| style ="text-align: right;" | {{GP|148615.81}}<br />
| style ="text-align: right;" | {{GP|163477.39}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Miner}}<br />
| style ="text-align: right;" | {{GP|124.42}}<br />
| style ="text-align: right;" | {{GP|149309.75}}<br />
| style ="text-align: right;" | {{GP|164240.73}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Knight}}<br />
| style ="text-align: right;" | {{GP|137.60}}<br />
| style ="text-align: right;" | {{GP|165121.13}}<br />
| style ="text-align: right;" | {{GP|181633.24}}<br />
|}<br />
<br />
==Potion==<br />
<br />
The {{ItemIcon|Gentle Hands Potion I|Gentle Hands Potion}} gives a chance of receiving double loot while pickpocketing. It can be made with {{SkillReq|Herblore|45}} using {{ItemIcon|Lemontyle Herb|qty=1}} and {{ItemIcon|Strawberry Seeds|qty=2}}. <br />
{{PotionTable|Gentle Hands Potion}}<br />
<br />
{{MenuThieving}}<br />
{{Menu}}<br />
<br />
[[Category:Skills]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Thieving&diff=44266Thieving2021-04-06T06:53:36Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.2}}<br />
<br />
[[File:Thieving (skill).svg|thumb|right|Thieving]]<br />
<br />
Thieving is used to pickpocket [[GP]] and items. Each Thieving attempt takes 3 seconds. <br />
<br />
Thieving can be done with [[Offline Progression]] if the success rate is at 90% or above.<br />
<br />
== Mechanics ==<br />
<br />
=== Success Rate ===<br />
The base success rate of pickpocketing is 57.5%. This is increased by 0.7% for every level in Thieving the player has above the target's level requirement, and is further increased by 0.25% per {{Icon|Mastery}} level the player has for the target. This chance is capped at a maximum of 95%. <br />
<br />
Players can go beyond the 95% success rate cap in two ways:<br />
* {{ItemIcon|Thieving Gloves}} provide +10% success rate as long as they have charges, and this bonus can go beyond 95%.<br />
* Reaching 99 Mastery means that any pickpocket attempts on that target will be successful.<br />
<br />
Two other things may influence the success rate but however will not go above the 95% soft cap, those are:<br />
* {{ItemIcon|Gloves of Silence}} provides +5% success rate. (Can be acquired through [[Combat]])<br />
* Master pool 25% checkpoint provides +10% success rate. Check [[Thieving#Mastery Unlocks]] for more information.<br />
<br />
Although it is possible to see a success rate higher than 100% when using Thieving Gloves, going beyond 100% success rate does not provide any actual benefit.<br />
<br />
=== Loot ===<br />
<br />
- ''See also [[Combat#Loot and Rewards]]<br />
<br />
Successfully pickpocketing a target will always award the player with [[GP]] up to the Max Coins of the target. There is also a 75% chance to receive an item from the target's loot table.<br />
<br />
In addition to the rewards for the specific target being pickpocketed, successful attempts also have a chance to reward the player with two rare items in addition to the normal loot:<br />
<br />
{{ItemIcon|Bobby's Pocket}} has a 1-in-120 chance of being received on any successful pickpocket. Although the item itself is useless, it can be sold for {{GP|4000}}.<br />
<br />
{{ItemIcon|Chapeau Noir}} has a 1-in-10,000 chance of being received on any successful pickpocket. When worn, it provides a 10% chance to double loot acquired from {{Icon|Combat}} or Thieving.<br />
<br />
It is possible to receive loot, a {{ItemIcon|Bobby's Pocket}}, and a {{ItemIcon|Chapeau Noir}} all from the same action. If the quantity of items received is multiplied due to either a potion or equipment effect, the number of rare items received will also be increased, however the chance to multiply items is only rolled if normal loot is also received from the same action.<br />
<br />
Loot can be multiplied in three ways: [[Gentle Hands Potion|Gentle Hands Potions]] can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. {{Skill|Agility}} can provide +5% chance to double items gained through the Rock Climb obstacle course. Equipment items can also provide a separate doubling effect (currently, the items/skills that provide a chance to double loot are the {{ItemIcon|Chapeau Noir}}, Master tier Slayer gear and {{ItemIcon|Aorpheat's Signet Ring}}). All the bonus mentioned stack additively.<br />
=== Failure ===<br />
<br />
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade.<br />
<br />
==Mastery Unlocks==<br />
<br />
===Item Mastery Unlocks===<br />
{{MasteryUnlocks}}<br />
The bonus per mastery level to successfully pickpocket a Thieving target is +0.25%.<br />
<br />
===Mastery Pool Checkpoints===<br />
{{MasteryCheckpoints}}<br />
<br />
== Skillcape ==<br />
<br />
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.<br />
{{SkillcapeInfo}}<br />
<br />
== Pet ==<br />
The [[Pets|pet]] can be unlocked by doing any Thieving action.<br />
{{PetSkillInfo}}<br />
<br />
== Thieving Targets ==<br />
{{ThievingTargetTable}}<br />
<br />
=== Profit ===<br />
Assuming a 95% success chance and that every piece of loot - but not mastery tokens - is sold, it is possible to calculate the average profit over a long time for each target.<br />
<br />
{{OldStrategy|0.16.3}}<br />
<br />
{| class="wikitable sortable"<br />
!Name<br />
!GP/theft<br />
!GP/hour<br />
!GP/hour with {{ItemIcon|Chapeau Noir|notext=true}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Man}}<br />
| style ="text-align: right;" | {{GP|36.80}}<br />
| style ="text-align: right;" | {{GP|44160.00}}<br />
| style ="text-align: right;" | {{GP|48576.00}}<br />
|-<br />
| style ="text-align: left;" |[[File:Golbin (thieving).svg|25px|middle|link=Golbin (thieving)]] [[Golbin (thieving)|Golbin]]<br />
| style ="text-align: right;" | {{GP|51.05}}<br />
| style ="text-align: right;" | {{GP|61260.00}}<br />
| style ="text-align: right;" | {{GP|67386.00}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Lumberjack}}<br />
| style ="text-align: right;" | {{GP|85.11}}<br />
| style ="text-align: right;" | {{GP|102136.13}}<br />
| style ="text-align: right;" | {{GP|112349.74}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Farmer}}<br />
| style ="text-align: right;" | {{GP|156.21}}<br />
| style ="text-align: right;" | {{GP|187455.11}}<br />
| style ="text-align: right;" | {{GP|206200.63}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Fisherman}}<br />
| style ="text-align: right;" | {{GP|122.19}}<br />
| style ="text-align: right;" | {{GP|146625.18}}<br />
| style ="text-align: right;" | {{GP|161287.7}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Chef}}<br />
| style ="text-align: right;" | {{GP|123.85}}<br />
| style ="text-align: right;" | {{GP|148615.81}}<br />
| style ="text-align: right;" | {{GP|163477.39}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Miner}}<br />
| style ="text-align: right;" | {{GP|124.42}}<br />
| style ="text-align: right;" | {{GP|149309.75}}<br />
| style ="text-align: right;" | {{GP|164240.73}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Knight}}<br />
| style ="text-align: right;" | {{GP|137.60}}<br />
| style ="text-align: right;" | {{GP|165121.13}}<br />
| style ="text-align: right;" | {{GP|181633.24}}<br />
|}<br />
<br />
==Potion==<br />
<br />
The {{ItemIcon|Gentle Hands Potion I|Gentle Hands Potion}} gives a chance of receiving double loot while pickpocketing. It can be made with {{SkillReq|Herblore|45}} using {{ItemIcon|Lemontyle Herb|qty=1}} and {{ItemIcon|Strawberry Seeds|qty=2}}. <br />
{{PotionTable|Gentle Hands Potion}}<br />
<br />
{{MenuThieving}}<br />
{{Menu}}<br />
<br />
[[Category:Skills]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Gem_Gloves&diff=44265Gem Gloves2021-04-06T06:51:04Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.2}}{{ItemBox}}<br />
'''{{PAGENAME}}''' are an item purchased from the [[Shop#Gloves|Shop]], providing a random [[Mining#Gems|Gem]] for each ore mined while the gloves are worn with at least one charge remaining. Note however that {{PAGENAME}} do not provide gems while mining {{ItemIcon|Rune Essence}}.<br />
<br />
{{Main|Reference=Money Making}}<br />
{{PAGENAME}} are widely considered to be extremely useful while {{Skill|Mining}}, as they are the fastest method of obtaining desirable gems such as {{ItemIcon|Diamond|Diamonds}}, and are a reasonable choice for early game money making. Purchasing {{formatnum:2000}} charges costs {{GP|500000}} (or {{GP|250}} per charge) and will provide gems that are worth on average {{GP|762.500}}, for a profit of {{GP|262500}} if all gems are sold.<br />
==Stats==<br />
{{AutoArmourStats}}<br />
==Item Sources==<br />
{{ItemSources}}<br />
{{ItemUses}}[[Category:Items]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Thieving&diff=44158Thieving2021-03-24T15:46:03Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
<br />
[[File:Thieving (skill).svg|thumb|right|Thieving]]<br />
<br />
Thieving is used to pickpocket [[GP]] and items. Each Thieving attempt takes 3 seconds. <br />
<br />
Thieving can be done with [[Offline Progression]] if the success rate is at 90% or above.<br />
<br />
== Mechanics ==<br />
<br />
=== Success Rate ===<br />
The base success rate of pickpocketing is 57.5%. This is increased by 0.7% for every level in Thieving the player has above the target's level requirement, and is further increased by 0.25% per {{Icon|Mastery}} level the player has for the target. This chance is capped at a maximum of 95%. <br />
<br />
Players can go beyond the 95% success rate cap in two ways:<br />
* {{ItemIcon|Thieving Gloves}} provide +10% success rate as long as they have charges, and this bonus can go beyond 95%.<br />
* Reaching 99 Mastery means that any pickpocket attempts on that target will be successful.<br />
<br />
Two other things may influence the success rate but however will not go above the 95% soft cap, those are:<br />
* {{ItemIcon|Gloves of Silence}} provides +5% success rate. (Can be acquired through [[Combat]])<br />
* Master pool 25% checkpoint provides +10% success rate. Check [[Thieving#Mastery Unlocks]] for more information.<br />
<br />
Although it is possible to see a success rate higher than 100% when using Thieving Gloves, going beyond 100% success rate does not provide any actual benefit.<br />
<br />
=== Loot ===<br />
<br />
- ''See also [[Combat#Loot and Rewards]]<br />
<br />
Successfully pickpocketing a target will always award the player with [[GP]] up to the Max Coins of the target. There is also a 75% chance to receive an item from the target's loot table.<br />
<br />
In addition to the rewards for the specific target being pickpocketed, successful attempts also have a chance to reward the player with two rare items in addition to the normal loot:<br />
<br />
{{ItemIcon|Bobby's Pocket}} has a 1-in-120 chance of being received on any successful pickpocket. Although the item itself is useless, it can be sold for {{GP|4000}}.<br />
<br />
{{ItemIcon|Chapeau Noir}} has a 1-in-10,000 chance of being received on any successful pickpocket. When worn, it provides a 10% chance to double loot acquired from {{Icon|Combat}} or Thieving.<br />
<br />
It is possible to receive loot, a {{ItemIcon|Bobby's Pocket}}, and a {{ItemIcon|Chapeau Noir}} all from the same action. If the quantity of items received is multiplied due to either a potion or equipment effect, the number of rare items received will also be increased, however the chance to multiply items is only rolled if normal loot is also received from the same action.<br />
<br />
Loot can be multiplied in three ways: [[Gentle Hands Potion|Gentle Hands Potions]] can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. {{Skill|Agility}} can provide +5% chance to double items gained through the Rock Climb obstacle course. Equipment items can also provide a separate doubling effect (currently, the items/skills that provide a chance to double loot are the {{ItemIcon|Chapeau Noir}}, Master tier Slayer gear and {{ItemIcon|Aorpheat's Signet Ring}}). All the bonus mentioned stack additively.<br />
=== Failure ===<br />
<br />
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade.<br />
<br />
==Mastery Unlocks==<br />
<br />
===Item Mastery Unlocks===<br />
{{MasteryUnlocks}}<br />
The bonus per mastery level to successfully pickpocket a Thieving target is +0.25%.<br />
<br />
===Mastery Pool Checkpoints===<br />
{{MasteryCheckpoints}}<br />
<br />
== Skillcape ==<br />
<br />
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.<br />
{{SkillcapeInfo}}<br />
<br />
== Pet ==<br />
The [[Pets|pet]] can be unlocked by doing any Thieving action.<br />
{{PetSkillInfo}}<br />
<br />
== Thieving Targets ==<br />
{{ThievingTargetTable}}<br />
<br />
=== Profit ===<br />
Assuming a 95% success chance and that every piece of loot - but not mastery tokens - is sold, it is possible to calculate the average profit over a long time for each target.<br />
<br />
{{OldStrategy|0.16.3}}<br />
<br />
{| class="wikitable sortable"<br />
!Name<br />
!GP/theft<br />
!GP/hour<br />
!GP/hour with {{ItemIcon|Chapeau Noir|notext=true}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Man}}<br />
| style ="text-align: right;" | {{GP|36.80}}<br />
| style ="text-align: right;" | {{GP|44160.00}}<br />
| style ="text-align: right;" | {{GP|48576.00}}<br />
|-<br />
| style ="text-align: left;" |[[File:Golbin (thieving).svg|25px|middle|link=Golbin (thieving)]] [[Golbin (thieving)|Golbin]]<br />
| style ="text-align: right;" | {{GP|51.05}}<br />
| style ="text-align: right;" | {{GP|61260.00}}<br />
| style ="text-align: right;" | {{GP|67386.00}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Lumberjack}}<br />
| style ="text-align: right;" | {{GP|85.11}}<br />
| style ="text-align: right;" | {{GP|102136.13}}<br />
| style ="text-align: right;" | {{GP|112349.74}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Farmer}}<br />
| style ="text-align: right;" | {{GP|156.21}}<br />
| style ="text-align: right;" | {{GP|187455.11}}<br />
| style ="text-align: right;" | {{GP|206200.63}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Fisherman}}<br />
| style ="text-align: right;" | {{GP|122.19}}<br />
| style ="text-align: right;" | {{GP|146625.18}}<br />
| style ="text-align: right;" | {{GP|161287.7}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Chef}}<br />
| style ="text-align: right;" | {{GP|123.85}}<br />
| style ="text-align: right;" | {{GP|148615.81}}<br />
| style ="text-align: right;" | {{GP|163477.39}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Miner}}<br />
| style ="text-align: right;" | {{GP|124.42}}<br />
| style ="text-align: right;" | {{GP|149309.75}}<br />
| style ="text-align: right;" | {{GP|164240.73}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Knight}}<br />
| style ="text-align: right;" | {{GP|137.60}}<br />
| style ="text-align: right;" | {{GP|165121.13}}<br />
| style ="text-align: right;" | {{GP|181633.24}}<br />
|}<br />
<br />
==Potion==<br />
<br />
The {{ItemIcon|Gentle Hands Potion I|Gentle Hands Potion}} gives a chance of receiving double loot while pickpocketing. It can be made with {{SkillReq|Herblore|45}} using {{ItemIcon|Lemontyle Herb|qty=1}} and {{ItemIcon|Strawberry Seeds|qty=2}}. <br />
{{PotionTable|Gentle Hands Potion}}<br />
<br />
{{MenuThieving}}<br />
{{Menu}}<br />
<br />
[[Category:Skills]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Scripting_and_Extensions&diff=44155Scripting and Extensions2021-03-23T16:14:35Z<p>Paperairthrower: Change in SEMI made consistent</p>
<hr />
<div>{{V|0.19.1}}<br />
Many people have developed scripts and extensions that add QOL, automatication, calculators and more. There is an active community of people trying to develop new scripts and extensions on the [https://discord.gg/KNakXTh Melvor Idle Discord].<br />
<br />
'''Disclaimer:''' It is possible that there are bugs in these scripts that could corrupt your game. Also note that many of these scripts and extensions were created for earlier versions of the game and could not be working in newer versions, or worst case senario, corrupt your save. It is highly recommended to '''BACKUP YOUR SAVE''' before running any scripts or extensions.<br />
<br />
'''Disclaimer:''' Do not run code you can not understand or do not trust. Malicious code could be included in any of these scripts and extensions.<br />
== List of Independent Tools ==<br />
These tools are used independently of the Melvor Idle app and website. Usually they are independent reference tools or interact with game data via the save data export.<br />
{| class="wikitable sortable"<br />
|-<br />
! Name<br />
! Description<br />
! Author<br />
! Version<br />
! Aspects<br />
|-<br />
| [https://silberdrachi.github.io/CanIIdle/ Can I Idle Melvor?]<br />
| Determines whether dungeons, Slayer tiers, or any monsters can be safely idled.<br />
| [https://discordapp.com/users/818221327826812950 Silber#6947]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| [[Combat]]<br />
|-<br />
| [https://mict.spectralcoding.com/ Melvor Idle Completionist Tool]<br />
| Accepts a user's save data export and displays the remaining items, pets, and monsters needed to complete the game.<br />
| [https://discordapp.com/users/178688021456093185 Dandelock#6912]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| Multi<br />
|-<br />
| [https://lwagf.github.io/melvoredit/ MelvorEdit]<br />
| Import, modify, and export Save Data Exports<br />
| lwagf<br />
| style="background-color:#FFE8E8;" | 0.18.2<br />
| Multi<br />
|-<br />
| [https://drboomtown.github.io/ Drboomtown]<br />
| Can I Idle This [dungeon]?<br />
| [https://discordapp.com/users/123658107690680322 Drboomtown#0982]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| [[Combat]]<br />
|}<br />
<br />
== List of Scripts and Extensions ==<br />
These tools are used as part of the Melvor Idle app and website. Usually they are add ons that add menus, sections, or other functionality to the game interface.<br />
{| class="wikitable sortable"<br />
|-<br />
! Name<br />
! Description<br />
! Author<br />
! Version<br />
! Aspects <br />
|-<br />
| [https://github.com/visua0/Melvor-Idle-Combat-Simulator-Reloaded Combat Simulator Reloaded]<br />
| An updated fork of the original Combat Simulator<br />
| [https://discordapp.com/users/798542155999608873 Visua#9999]<br/>[https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| [[Combat]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/412689-melvor-action-queue Melvor Action Queue]<br />
| Allows you to queue up actions ahead of time and automatically spend mastery pool. Works with Tampermonkey but not Greasemonkey.<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| Multi<br />
|-<br />
| [https://greasyfork.org/en/scripts/405082-melvor-completion-log-helper Melvor Completion Log Helper]<br />
| Shows greyed out images of items/monsters that you have yet to get/kill in the completion log and adds links to the wiki.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br/>[https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/415592-melvor-eta Melvor ETA]<br />
| Shows Estimated Time till 100%, lvl 99... Requires Combat Simulator for GUI Settings.<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/423121-melvor-show-modifiers Melvor Show Modifiers]<br />
| Adds a button to show all your currently active modifiers.<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/423027-lemvor/ Lemvor]<br />
| lemon<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://gitlab.com/aldousWatts/SEMI Scripting Engine for Melvor Idle] (SEMI)<br />
| Adds automation and functionality to Melvor Idle, combining several userscripts into one<br />
| [https://discordapp.com/users/243146939611217931 Aldous Watts#2494]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| Multi<br />
|-<br />
| [https://greasyfork.org/en/scripts/422123-melvor-idle-item-dashboard-miid Melvor Idle Item Dashboard (MIID)]<br />
| Big dashboard to track average items, gold value, kills and resources over time.<br />
| [https://discordapp.com/users/316212552457781250 Gardens#3738]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/419960-melvor-offline-cap-remover Melvor offline cap remover]<br />
| Removes the 12hr offline cap<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/421556-melvor-anti-lag Melvor anti-lag]<br />
| Dynamically adjusts game speed to compensate for lag<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/423057-melvor-make-xi Melvor Make-XI]<br />
| Adds button to Make X amount of actions of a skill and then stop. Forked from the original Melvor MakeX by [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/404416-melvor-auto-farming-mastery Melvor Auto Farming Mastery]<br />
| Automatically plants your lowest mastery seeds.<br />
| [https://discordapp.com/users/310577881803784202 JHawk55#8345]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| [[Farming]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/404853-melvor-slayer-task-notification Melvor Slayer Task Notification]<br />
| Gives you notification on [[Slayer#Slayer Tasks|slayer task]] completion.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/400936-melvor-timeremaining Melvor TimeRemaining]<br />
| Shows time remaining for completing a task with current resources<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/408741-melvor-makex MakeX]<br />
| Adds button to Make X amount of actions of a skill and then stop.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.16.3<br />
| UI/QOL<br />
|-<br />
| [https://github.com/coolrox95/Melvor-Idle-Combat-Simulator Melvor Combat Simulator]<br />
| Full [[Combat]] Simulator<br />
| [https://discordapp.com/users/160528347871313921 Coolrox95#9670]<br />
| style="background-color:#FFE8E8;" | 0.16.1<br />
| [[Combat]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/394850-melvor-auto-eat Melvor Auto Eat]<br />
| Automatically eats [[Food|food]] when [[Hitpoints|health]] is low<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Eat<br />
|-<br />
| [https://greasyfork.org/en/scripts/394854-melvor-auto-loot Melvor Auto Loot]<br />
| Automatically loot [[Enemies|enemy]] drops<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Loot<br />
|-<br />
| [https://greasyfork.org/en/scripts/394855-melvor-auto-replant Melvor Auto Replant]<br />
| Automatically replants the same seed for [[Farming]]<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| [[Farming]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/400027-melvor-idle-autosell-fishing-junk/code Melvor Idle AutoSell Fishing Junk]<br />
| Automatically sells [[Fishing#Junk|junk]] caught while [[Fishing|fishing]]<br />
| [https://discordapp.com/users/243146939611217931 Aldous Watts#2494]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Sell<br />
|-<br />
| [https://pastebin.com/KjJnLt7f Auto planter by priorities]<br />
| Automatically tries to plant the highest tier seeds avaible<br />
| Dejv#3141<br />
| style="background-color:#FFE8E8;" | 0.15.1<br />
| [[Farming]]<br />
|-<br />
| [https://pastebin.com/N36QMx2S Melvor Idle Auto Eat Just Enough]<br />
| Tries to eat just enough to survive the next attack<br />
| [https://discordapp.com/users/460150576567681035 Lamb#3856]<br />
| style="background-color:#FFE8E8;" | 0.15.1<br />
| Auto-Eat<br />
|-<br />
| [https://github.com/Katorone/AutoMelvorIdle AutoMelvorIdle]<br />
| Several automatic functionalities<br />
| [https://discordapp.com/users/459758357692153866 Katorone#2957]<br />
| style="background-color:#FFE8E8;" | 0.12.2<br />
| Multi<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/669475769671483392 Auto Bonfire]<br />
| Automatically lights [[Firemaking#Bonfire|bonfires]] for [[Firemaking]]<br />
| [https://discordapp.com/users/190295254073606144 Dream#1511]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Firemaking]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/670601663467487242 Auto Cook]<br />
| Automatically [[Cooking|cooks]] [[Fishing|fish]]<br />
| [https://discordapp.com/users/190295254073606144 Dream#1511]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Cooking]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/671126592591757332 Auto Eat]<br />
| Automatically eats if health is less than equipped food<br />
| [https://discordapp.com/users/86969703808892928 Shakalaka#3812]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| Auto-eat<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/668666998992928779 Auto Mine Tracker]<br />
| Mines highest ore available<br />
| [https://discordapp.com/users/84980169600679936 Natsulus#0001]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/667770884278321222 Auto Slayer]<br />
| Automatically switches to new [[Slayer#Slayer Tasks|slayer task]]<br />
| [https://discordapp.com/users/131154769942151168 nysos3#7071]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Combat]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/667406487785570304 Balanced Bronze Mining]<br />
| Switches between [[Tin Ore|tin]] and [[Copper Ore|copper]] to mine for [[Bronze Bar|bronze]]<br />
| [https://discordapp.com/users/131154769942151168 nysos3#7071]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/672289426310823972 Get Specific Task]<br />
| Automatically rerolls [[Slayer#Slayer Tasks|Slayer Tasks]] from defined list<br />
| [https://discordapp.com/users/160528347871313921 Coolrox95#9670]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Combat]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/668936067331653642 Mine Priority List]<br />
| Automatically [[Mining|mines]] based on input ore priority<br />
| [https://discordapp.com/users/328305525710258176 Brqqq#2634]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/671113318135627808 Smithing HUD]<br />
| Adds [[Smithing]] HUD and XP calculator<br />
| [https://discordapp.com/users/170536827286061056 Bioniclegenius#3272]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Smithing]]<br />
|-<br />
| [https://pastebin.com/wq641Nhx XPH]<br />
| Monitors XP/HR stats experimentally<br />
| Breakit<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| UI/QOL<br />
|}<br />
<br />
=== In-game functions ===<br />
It is possible to interact directly with the ingame functions of the game through the console. This can be used to add items, levels, GP and more.<br />
<br />
''See list of [[In-game Functions]].''<br />
<br />
== How to Use? ==<br />
Depending on the type of script or extension there are different ways needed to add them to the game.<br />
=== Extensions ===<br />
Extensions are independent add-ons that run in the browser. How to install varies from different browsers.<br />
<br />
For Firefox, most extensions can be installed directly to the browser from the [https://addons.mozilla.org/en-US/firefox/extensions/ Firefox Extension Store].<br />
<br />
For Chrome, many extensions needs to be added as an [https://developer.chrome.com/extensions/getstarted upacked extension] while in Developer Mode.<br />
<br />
Some extensions might require you to edit specific files or set specific variables before they can run. The page with the download link will usually have a more detailed explanation on how to install.<br />
<br />
Remember to refresh the game for the extension to take effect.<br />
<br />
=== Userscripts ===<br />
Userscripts are programs that run by the help of userscript manager browser extensions such as [https://www.greasespot.net/ Greasemonkey] or [https://www.tampermonkey.net/ Tampermonkey].<br />
<br />
If the source of your userscript is a userscript repository, such as [https://greasyfork.org/ Greasyfork], simply Install by clicking the button on the page.<br />
<br />
If the userscript is shared through a plain text sharing site, such as [https://pastebin.com/ Pastebin], copy the code into a new userscript in your userscript manager browser extension.<br />
<br />
Remember to refresh the game for the userscript to take effect.<br />
<br />
=== Console scripts ===<br />
The simplest form of scripts are javascript code that are pasted directly into the console of of your browser.<br />
<br />
To access the console open Developer Tools (usually by pressing F12) in your browser and navigate to the console. Then, simply paste the code in the input field and press enter. Most console scripts will require you to fill out variables in the code before executing them.<br />
<br />
Do note that unlike extensions and userscripts, console scripts will run without refreshing the game, but will in turn not be saved when the game is closed.<br />
<br />
{{Menu}}<br />
[[Category:Guides]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Thieving&diff=44154Thieving2021-03-23T11:42:14Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
<br />
[[File:Thieving (skill).svg|thumb|right|Thieving]]<br />
<br />
Thieving is used to pickpocket [[GP]] and items. Each Thieving attempt takes 3 seconds (Unless . <br />
<br />
Thieving can be done with [[Offline Progression]] if the success rate is at 90% or above.<br />
<br />
== Mechanics ==<br />
<br />
=== Success Rate ===<br />
The base success rate of pickpocketing is 57.5%. This is increased by 0.7% for every level in Thieving the player has above the target's level requirement, and is further increased by 0.25% per {{Icon|Mastery}} level the player has for the target. This chance is capped at a maximum of 95%. <br />
<br />
Players can go beyond the 95% success rate cap in two ways:<br />
* {{ItemIcon|Thieving Gloves}} provide +10% success rate as long as they have charges, and this bonus can go beyond 95%.<br />
* Reaching 99 Mastery means that any pickpocket attempts on that target will be successful.<br />
<br />
Two other things may influence the success rate but however will not go above the 95% soft cap, those are:<br />
* {{ItemIcon|Gloves of Silence}} provides +5% success rate. (Can be acquired through [[Combat]])<br />
* Master pool 25% checkpoint provides +10% success rate. Check [[Thieving#Mastery Unlocks]] for more information.<br />
<br />
Although it is possible to see a success rate higher than 100% when using Thieving Gloves, going beyond 100% success rate does not provide any actual benefit.<br />
<br />
=== Loot ===<br />
<br />
- ''See also [[Combat#Loot and Rewards]]<br />
<br />
Successfully pickpocketing a target will always award the player with [[GP]] up to the Max Coins of the target. There is also a 75% chance to receive an item from the target's loot table.<br />
<br />
In addition to the rewards for the specific target being pickpocketed, successful attempts also have a chance to reward the player with two rare items in addition to the normal loot:<br />
<br />
{{ItemIcon|Bobby's Pocket}} has a 1-in-120 chance of being received on any successful pickpocket. Although the item itself is useless, it can be sold for {{GP|4000}}.<br />
<br />
{{ItemIcon|Chapeau Noir}} has a 1-in-10,000 chance of being received on any successful pickpocket. When worn, it provides a 10% chance to double loot acquired from {{Icon|Combat}} or Thieving.<br />
<br />
It is possible to receive loot, a {{ItemIcon|Bobby's Pocket}}, and a {{ItemIcon|Chapeau Noir}} all from the same action. If the quantity of items received is multiplied due to either a potion or equipment effect, the number of rare items received will also be increased, however the chance to multiply items is only rolled if normal loot is also received from the same action.<br />
<br />
Loot can be multiplied in three ways: [[Gentle Hands Potion|Gentle Hands Potions]] can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. {{Skill|Agility}} can provide +5% chance to double items gained through the Rock Climb obstacle course. Equipment items can also provide a separate doubling effect (currently, the items/skills that provide a chance to double loot are the {{ItemIcon|Chapeau Noir}}, Master tier Slayer gear and {{ItemIcon|Aorpheat's Signet Ring}}). All the bonus mentioned stack additively.<br />
=== Failure ===<br />
<br />
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade.<br />
<br />
==Mastery Unlocks==<br />
<br />
===Item Mastery Unlocks===<br />
{{MasteryUnlocks}}<br />
The bonus per mastery level to successfully pickpocket a Thieving target is +0.25%.<br />
<br />
===Mastery Pool Checkpoints===<br />
{{MasteryCheckpoints}}<br />
<br />
== Skillcape ==<br />
<br />
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.<br />
{{SkillcapeInfo}}<br />
<br />
== Pet ==<br />
The [[Pets|pet]] can be unlocked by doing any Thieving action.<br />
{{PetSkillInfo}}<br />
<br />
== Thieving Targets ==<br />
{{ThievingTargetTable}}<br />
<br />
=== Profit ===<br />
Assuming a 95% success chance and that every piece of loot - but not mastery tokens - is sold, it is possible to calculate the average profit over a long time for each target.<br />
<br />
{{OldStrategy|0.16.3}}<br />
<br />
{| class="wikitable sortable"<br />
!Name<br />
!GP/theft<br />
!GP/hour<br />
!GP/hour with {{ItemIcon|Chapeau Noir|notext=true}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Man}}<br />
| style ="text-align: right;" | {{GP|36.80}}<br />
| style ="text-align: right;" | {{GP|44160.00}}<br />
| style ="text-align: right;" | {{GP|48576.00}}<br />
|-<br />
| style ="text-align: left;" |[[File:Golbin (thieving).svg|25px|middle|link=Golbin (thieving)]] [[Golbin (thieving)|Golbin]]<br />
| style ="text-align: right;" | {{GP|51.05}}<br />
| style ="text-align: right;" | {{GP|61260.00}}<br />
| style ="text-align: right;" | {{GP|67386.00}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Lumberjack}}<br />
| style ="text-align: right;" | {{GP|85.11}}<br />
| style ="text-align: right;" | {{GP|102136.13}}<br />
| style ="text-align: right;" | {{GP|112349.74}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Farmer}}<br />
| style ="text-align: right;" | {{GP|156.21}}<br />
| style ="text-align: right;" | {{GP|187455.11}}<br />
| style ="text-align: right;" | {{GP|206200.63}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Fisherman}}<br />
| style ="text-align: right;" | {{GP|122.19}}<br />
| style ="text-align: right;" | {{GP|146625.18}}<br />
| style ="text-align: right;" | {{GP|161287.7}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Chef}}<br />
| style ="text-align: right;" | {{GP|123.85}}<br />
| style ="text-align: right;" | {{GP|148615.81}}<br />
| style ="text-align: right;" | {{GP|163477.39}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Miner}}<br />
| style ="text-align: right;" | {{GP|124.42}}<br />
| style ="text-align: right;" | {{GP|149309.75}}<br />
| style ="text-align: right;" | {{GP|164240.73}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Knight}}<br />
| style ="text-align: right;" | {{GP|137.60}}<br />
| style ="text-align: right;" | {{GP|165121.13}}<br />
| style ="text-align: right;" | {{GP|181633.24}}<br />
|}<br />
<br />
==Potion==<br />
<br />
The {{ItemIcon|Gentle Hands Potion I|Gentle Hands Potion}} gives a chance of receiving double loot while pickpocketing. It can be made with {{SkillReq|Herblore|45}} using {{ItemIcon|Lemontyle Herb|qty=1}} and {{ItemIcon|Strawberry Seeds|qty=2}}. <br />
{{PotionTable|Gentle Hands Potion}}<br />
<br />
{{MenuThieving}}<br />
{{Menu}}<br />
<br />
[[Category:Skills]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Man&diff=44153Man2021-03-23T11:12:20Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Man|level=1|xp=5|drops=*1-20 gp<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Man is the first NPC in the [[Thieving]] skill. On successful pickpockets players receive 5 xp and up to 20 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Knight&diff=44152Knight2021-03-23T11:09:18Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Knight|level=75|xp=90|drops=*1-200 gp<br />
75% chance for:<br />
*&nbsp;&nbsp;7.98% [[File:Bronze Dagger (item).svg|25px|middle|link=Bronze Dagger]] [[Bronze Dagger]]<br />
*&nbsp;&nbsp;7.98% [[File:Bronze Sword (item).svg|25px|middle|link=Bronze Sword]] [[Bronze Sword]]<br />
*&nbsp;&nbsp;7.98% [[File:Bronze Battleaxe (item).svg|25px|middle|link=Bronze Battleaxe]] [[Bronze Battleaxe]]<br />
*&nbsp;&nbsp;7.98% [[File:Bronze 2H Sword (item).svg|25px|middle|link=Bronze 2H Sword]] [[Bronze 2H Sword]]<br />
*&nbsp;&nbsp;6.49% [[File:Iron Dagger (item).svg|25px|middle|link=Iron Dagger]] [[Iron Dagger]]<br />
*&nbsp;&nbsp;6.49% [[File:Iron Sword (item).svg|25px|middle|link=Iron Sword]] [[Iron Sword]]<br />
*&nbsp;&nbsp;6.49% [[File:Iron Battleaxe (item).svg|25px|middle|link=Iron Battleaxe]] [[Iron Battleaxe]]<br />
*&nbsp;&nbsp;6.49% [[File:Iron 2H Sword (item).svg|25px|middle|link=Iron 2H Sword]] [[Iron 2H Sword]]<br />
*&nbsp;&nbsp;4.99% [[File:Steel Dagger (item).svg|25px|middle|link=Steel Dagger]] [[Steel Dagger]]<br />
*&nbsp;&nbsp;4.99% [[File:Steel Sword (item).svg|25px|middle|link=Steel Sword]] [[Steel Sword]]<br />
*&nbsp;&nbsp;4.99% [[File:Steel Battleaxe (item).svg|25px|middle|link=Steel Battleaxe]] [[Steel Battleaxe]]<br />
*&nbsp;&nbsp;4.99% [[File:Steel 2H Sword (item).svg|25px|middle|link=Steel 2H Sword]] [[Steel 2H Sword]]<br />
*&nbsp;&nbsp;3.49% [[File:Black Dagger (item).svg|25px|middle|link=Black Dagger]] [[Black Dagger]]<br />
*&nbsp;&nbsp;3.49% [[File:Black Sword (item).svg|25px|middle|link=Black Sword]] [[Black Sword]]<br />
*&nbsp;&nbsp;3.49% [[File:Black Battleaxe (item).svg|25px|middle|link=Black Battleaxe]] [[Black Battleaxe]]<br />
*&nbsp;&nbsp;3.49% [[File:Black 2H Sword (item).svg|25px|middle|link=Black 2H Sword]] [[Black 2H Sword]]<br />
*&nbsp;&nbsp;1.50% [[File:Mithril Dagger (item).svg|25px|middle|link=Mithril Dagger]] [[Mithril Dagger]]<br />
*&nbsp;&nbsp;1.50% [[File:Mithril Sword (item).svg|25px|middle|link=Mithril Sword]] [[Mithril Sword]]<br />
*&nbsp;&nbsp;1.50% [[File:Mithril Battleaxe (item).svg|25px|middle|link=Mithril Battleaxe]] [[Mithril Battleaxe]]<br />
*&nbsp;&nbsp;1.50% [[File:Mithril 2H Sword (item).svg|25px|middle|link=Mithril 2H Sword]] [[Mithril 2H Sword]]<br />
*&nbsp;&nbsp;0.50% [[File:Adamant Dagger (item).svg|25px|middle|link=Adamant Dagger]] [[Adamant Dagger]]<br />
*&nbsp;&nbsp;0.50% [[File:Adamant Sword (item).svg|25px|middle|link=Adamant Sword]] [[Adamant Sword]]<br />
*&nbsp;&nbsp;0.50% [[File:Adamant Battleaxe (item).svg|25px|middle|link=Adamant Battleaxe]] [[Adamant Battleaxe]]<br />
*&nbsp;&nbsp;0.50% [[File:Adamant 2H Sword (item).svg|25px|middle|link=Adamant 2H Sword]] [[Adamant 2H Sword]]<br />
*&nbsp;&nbsp;0.10% [[File:Rune Sword (item).svg|25px|middle|link=Rune Sword]] [[Rune Sword]]<br />
*&nbsp;&nbsp;0.10% [[File:Rune Battleaxe (item).svg|25px|middle|link=Rune Battleaxe]] [[Rune Battleaxe]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Knight is the eighth NPC in the [[Thieving]] skill. On successful pickpockets players receive 90 xp and up to 200 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Miner&diff=44151Miner2021-03-23T11:07:41Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Miner|level=60|xp=65|drops=*1-180 gp<br />
75% chance for:<br />
*22.58% [[File:Copper Ore (item).svg|25px|middle|link=Copper Ore]] [[Copper Ore]]<br />
*22.58% [[File:Tin Ore (item).svg|25px|middle|link=Tin Ore]] [[Tin Ore]]<br />
*15.05% [[File:Iron Ore (item).svg|25px|middle|link=Iron Ore]] [[Iron Ore]]<br />
*13.33% [[File:Coal Ore (item).svg|25px|middle|link=Coal Ore]] [[Coal Ore]]<br />
*10.75% [[File:Silver Ore (item).svg|25px|middle|link=Silver Ore]] [[Silver Ore]]<br />
*&nbsp;&nbsp;8.60% [[File:Gold Ore (item).svg|25px|middle|link=Gold Ore]] [[Gold Ore]]<br />
*&nbsp;&nbsp;5.38% [[File:Mithril Ore (item).svg|25px|middle|link=Mithril Ore]] [[Mithril Ore]]<br />
*&nbsp;&nbsp;1.08% [[File:Adamantite Ore (item).svg|25px|middle|link=Adamantite Ore]] [[Adamantite Ore]]<br />
*&nbsp;&nbsp;0.11% [[File:Runite Ore (item).svg|25px|middle|link=Runite Ore]] [[Runite Ore]]<br />
*&nbsp;&nbsp;0.11% [[File:Topaz (item).svg|25px|middle|link=Topaz]] [[Topaz]]<br />
*&nbsp;&nbsp;0.11% [[File:Sapphire (item).svg|25px|middle|link=Sapphire]] [[Sapphire]]<br />
*&nbsp;&nbsp;0.11% [[File:Ruby (item).svg|25px|middle|link=Ruby]] [[Ruby]]<br />
*&nbsp;&nbsp;0.11% [[File:Emerald (item).svg|25px|middle|link=Emerald]] [[Emerald]]<br />
*&nbsp;&nbsp;0.11% [[File:Diamond (item).svg|25px|middle|link=Diamond]] [[Diamond]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Miner is the seventh NPC in the [[Thieving]] skill. On successful pickpockets players receive 65 xp and up to 180 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Chef&diff=44150Chef2021-03-23T11:06:19Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Chef|level=50|xp=55|drops=*1-160 gp<br />
75% chance for:<br />
*22.22% [[File:Shrimp (item).svg|25px|middle|link=Shrimp]] [[Shrimp]]<br />
*19.44% [[File:Sardine (item).svg|25px|middle|link=Sardine]] [[Sardine]]<br />
*16.67% [[File:Herring (item).svg|25px|middle|link=Herring]] [[Herring]]<br />
*13.89% [[File:Trout (item).svg|25px|middle|link=Trout]] [[Trout]]<br />
*11.11% [[File:Salmon (item).svg|25px|middle|link=Salmon]] [[Salmon]]<br />
*&nbsp;&nbsp;8.89% [[File:Lobster (item).svg|25px|middle|link=Lobster]] [[Lobster]]<br />
*&nbsp;&nbsp;4.44% [[File:Swordfish (item).svg|25px|middle|link=Swordfish]] [[Swordfish]]<br />
*&nbsp;&nbsp;2.78% [[File:Crab (item).svg|25px|middle|link=Crab]] [[Crab]]<br />
*&nbsp;&nbsp;0.56% [[File:Shark (item).svg|25px|middle|link=Shark]] [[Shark]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Chef is the sixth NPC in the [[Thieving]] skill. On successful pickpockets players receive 55 xp and up to 160 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Fisherman&diff=44149Fisherman2021-03-23T11:04:33Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Fisherman|level=40|xp=45|drops=*1-140 gp<br />
75% chance for:<br />
*20.41% [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]] [[Raw Shrimp]]<br />
*17.86% [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]] [[Raw Sardine]]<br />
*15.31% [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]] [[Raw Herring]]<br />
*12.76% [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]] [[Raw Trout]]<br />
*10.20% [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]] [[Raw Salmon]]<br />
*&nbsp;&nbsp;8.16% [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]] [[Raw Lobster]]<br />
*&nbsp;&nbsp;6.12% [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]] [[Raw Swordfish]]<br />
*&nbsp;&nbsp;5.10% [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]] [[Raw Crab]]<br />
*&nbsp;&nbsp;2.55% [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]] [[Raw Shark]]<br />
*&nbsp;&nbsp;1.02% [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]] [[Raw Cave Fish]]<br />
*&nbsp;&nbsp;0.51% [[File:Treasure Chest (item).svg|25px|middle|link=Treasure Chest]] [[Treasure Chest]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Fisherman is the fifth NPC in the [[Thieving]] skill. On successful pickpockets players receive 45 xp and up to 140 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Farmer&diff=44148Farmer2021-03-23T11:02:47Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Farmer|level=30|xp=30|drops=*1-120 gp<br />
75% chance for:<br />
*23.45% [[File:Potato Seeds (item).svg|25px|middle|link=Potato Seeds]] [[Potato Seeds]]<br />
*15.08% [[File:Onion Seeds (item).svg|25px|middle|link=Onion Seeds]] [[Onion Seeds]]<br />
*12.56% [[File:Herb Sack (item).svg|25px|middle|link=Herb Sack]] [[Herb Sack]]<br />
*11.73% [[File:Cabbage Seeds (item).svg|25px|middle|link=Cabbage Seeds]] [[Cabbage Seeds]]<br />
*&nbsp;&nbsp;9.21% [[File:Tomato Seeds (item).svg|25px|middle|link=Tomato Seeds]] [[Tomato Seeds]]<br />
*&nbsp;&nbsp;6.70% [[File:Sweetcorn Seeds (item).svg|25px|middle|link=Sweetcorn Seeds]] [[Sweetcorn Seeds]]<br />
*&nbsp;&nbsp;6.70% [[File:Oak Tree Seeds (item).svg|25px|middle|link=Oak Tree Seeds]] [[Oak Tree Seeds]]<br />
*&nbsp;&nbsp;4.19% [[File:Strawberry Seeds (item).svg|25px|middle|link=Strawberry Seeds]] [[Strawberry Seeds]]<br />
*&nbsp;&nbsp;2.51% [[File:Willow Tree Seeds (item).svg|25px|middle|link=Willow Tree Seeds]] [[Willow Tree Seeds]]<br />
*&nbsp;&nbsp;1.68% [[File:Watermelon Seeds (item).svg|25px|middle|link=Watermelon Seeds]] [[Watermelon Seeds]]<br />
*&nbsp;&nbsp;1.68% [[File:Compost (item).svg|25px|middle|link=Compost]] [[Compost]]<br />
*&nbsp;&nbsp;1.51% [[File:Snape Grass Seeds (item).svg|25px|middle|link=Snape Grass Seeds]] [[Snape Grass Seeds]]<br />
*&nbsp;&nbsp;1.26% [[File:Carrot Seeds (item).svg|25px|middle|link=Carrot Seeds]] [[Carrot Seeds]]<br />
*&nbsp;&nbsp;1.26% [[File:Maple Tree Seeds (item).svg|25px|middle|link=Maple Tree Seeds]] [[Maple Tree Seeds]]<br />
*&nbsp;&nbsp;0.42% [[File:Yew Tree Seeds (item).svg|25px|middle|link=Yew Tree Seeds]] [[Yew Tree Seeds]]<br />
*&nbsp;&nbsp;0.08% [[File:Magic Tree Seeds (item).svg|25px|middle|link=Magic Tree Seeds]] [[Magic Tree Seeds]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Farmer is the fourth NPC in the [[Thieving]] skill. On successful pickpockets players receive 30 xp and up to 120 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Lumberjack&diff=44147Lumberjack2021-03-23T11:00:24Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Lumberjack|level=20|xp=20|drops=*1-100 gp<br />
75% chance for:<br />
*35.00% [[File:Normal Logs (item).svg|25px|middle|link=Normal Logs]] [[Normal Logs]]<br />
*25.00% [[File:Oak Logs (item).svg|25px|middle|link=Oak Logs]] [[Oak Logs]]<br />
*15.00% [[File:Willow Logs (item).svg|25px|middle|link=Willow Logs]] [[Willow Logs]]<br />
*10.00% [[File:Teak Logs (item).svg|25px|middle|link=Teak Logs]] [[Teak Logs]]<br />
*&nbsp;&nbsp;7.50% [[File:Maple Logs (item).svg|25px|middle|link=Maple Logs]] [[Maple Logs]]<br />
*&nbsp;&nbsp;3.50% [[File:Mahogany Logs (item).svg|25px|middle|link=Mahogany Logs]] [[Mahogany Logs]]<br />
*&nbsp;&nbsp;2.50% [[File:Yew Logs (item).svg|25px|middle|link=Yew Logs]] [[Yew Logs]]<br />
*&nbsp;&nbsp;1.00% [[File:Magic Logs (item).svg|25px|middle|link=Magic Logs]] [[Magic Logs]]<br />
*&nbsp;&nbsp;0.50% [[File:Redwood Logs (item).svg|25px|middle|link=Redwood Logs]] [[Redwood Logs]]<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Lumberjack is the third NPC in the [[Thieving]] skill. On successful pickpockets players receive 20 xp and up to 100 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Golbin_(thieving)&diff=44146Golbin (thieving)2021-03-23T10:56:54Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Golbin|level=10|xp=10|drops=*1-50 gp<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Golbin is the second NPC in the [[Thieving]] skill. On successful pickpockets players receive 10 xp and up to 50 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Man&diff=44145Man2021-03-23T10:54:58Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{ThievingTarget|name=Man|level=1|xp=5|drops=*1-20 gp<br />
0.83% chance for:<br />
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]<br />
0.01% chance for:<br />
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]<br />
}}<br />
<br />
The Man is the first NPC in the thieving skill. On successful pickpockets players receive 5 xp and up to 20 gold.<br />
<br />
{{MenuThieving}}<br />
[[Category:Thieving Targets]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Thieving&diff=44144Thieving2021-03-23T09:34:26Z<p>Paperairthrower: Updating to 19.1 data and adding additional information</p>
<hr />
<div>{{V|0.19.1}}<br />
<br />
[[File:Thieving (skill).svg|thumb|right|Thieving]]<br />
<br />
Thieving is used to pickpocket [[GP]] and items. Each Thieving attempt takes 3 seconds (Unless . <br />
<br />
Thieving can be done with [[Offline Progression]] if the success rate is at 90% or above.<br />
<br />
== Mechanics ==<br />
<br />
=== Success Rate ===<br />
The base success rate of pickpocketing is 57.5%. This is increased by 0.7% for every level in Thieving the player has above the target's level requirement, and is further increased by 0.25% per {{Icon|Mastery}} level the player has for the target. This chance is capped at a maximum of 95%. <br />
<br />
Players can go beyond the 95% success rate cap in two ways:<br />
* {{ItemIcon|Thieving Gloves}} provide +10% success rate as long as they have charges, and this bonus can go beyond 95%.<br />
* Reaching 99 Mastery means that any pickpocket attempts on that target will be successful.<br />
<br />
Two other things may influence the success rate but however will not go above the 95% soft cap, those are:<br />
* {{ItemIcon|Gloves of Silence}} provides +5% success rate. (Can be acquired through [[Combat]])<br />
* Master pool 25% checkpoint provides +10% success rate. Check [[Thieving#Mastery Unlocks]] for more information.<br />
<br />
Although it is possible to see a success rate higher than 100% when using Thieving Gloves, going beyond 100% success rate does not provide any actual benefit.<br />
<br />
=== Loot ===<br />
<br />
- ''See also [[Combat#Loot and Rewards]]<br />
<br />
Successfully pickpocketing a target will always award the player with [[GP]] up to the Max Coins of the target. There is also a 75% chance to receive an item from the target's loot table.<br />
<br />
In addition to the rewards for the specific target being pickpocketed, successful attempts also have a chance to reward the player with two rare items in addition to the normal loot:<br />
<br />
{{ItemIcon|Bobby's Pocket}} has a 1-in-120 chance of being received on any successful pickpocket. Although the item itself is useless, it can be sold for {{GP|4000}}.<br />
<br />
{{ItemIcon|Chapeau Noir}} has a 1-in-10,000 chance of being received on any successful pickpocket. When worn, it provides a 10% chance to double loot acquired from {{Icon|Combat}} or Thieving.<br />
<br />
It is possible to receive loot, a {{ItemIcon|Bobby's Pocket}}, and a {{ItemIcon|Chapeau Noir}} all from the same action. If the quantity of items received is multiplied due to either a potion or equipment effect, the number of rare items received will also be increased, however the chance to multiply items is only rolled if normal loot is also received from the same action.<br />
<br />
Loot can be multiplied in three ways: [[Gentle Hands Potion|Gentle Hands Potions]] can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. [[Agility]] can provide +5% chance to double items gained Rock Climb obstacle course. Equipment items can also provide a separate doubling effect (currently, the items/skills that provide a chance to double loot are the {{ItemIcon|Chapeau Noir}}, Master tier Slayer gear and {{ItemIcon|Aorpheat's Signet Ring}}). All the bonus mentioned stack additively.<br />
=== Failure ===<br />
<br />
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade.<br />
<br />
==Mastery Unlocks==<br />
<br />
===Item Mastery Unlocks===<br />
{{MasteryUnlocks}}<br />
The bonus per mastery level to successfully pickpocket a Thieving target is +0.25%.<br />
<br />
===Mastery Pool Checkpoints===<br />
{{MasteryCheckpoints}}<br />
<br />
== Skillcape ==<br />
<br />
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.<br />
{{SkillcapeInfo}}<br />
<br />
== Pet ==<br />
The [[Pets|pet]] can be unlocked by doing any Thieving action.<br />
{{PetSkillInfo}}<br />
<br />
== Thieving Targets ==<br />
{{ThievingTargetTable}}<br />
<br />
=== Profit ===<br />
Assuming a 95% success chance and that every piece of loot - but not mastery tokens - is sold, it is possible to calculate the average profit over a long time for each target.<br />
<br />
{{OldStrategy|0.16.3}}<br />
<br />
{| class="wikitable sortable"<br />
!Name<br />
!GP/theft<br />
!GP/hour<br />
!GP/hour with {{ItemIcon|Chapeau Noir|notext=true}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Man}}<br />
| style ="text-align: right;" | {{GP|36.80}}<br />
| style ="text-align: right;" | {{GP|44160.00}}<br />
| style ="text-align: right;" | {{GP|48576.00}}<br />
|-<br />
| style ="text-align: left;" |[[File:Golbin (thieving).svg|25px|middle|link=Golbin (thieving)]] [[Golbin (thieving)|Golbin]]<br />
| style ="text-align: right;" | {{GP|51.05}}<br />
| style ="text-align: right;" | {{GP|61260.00}}<br />
| style ="text-align: right;" | {{GP|67386.00}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Lumberjack}}<br />
| style ="text-align: right;" | {{GP|85.11}}<br />
| style ="text-align: right;" | {{GP|102136.13}}<br />
| style ="text-align: right;" | {{GP|112349.74}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Farmer}}<br />
| style ="text-align: right;" | {{GP|156.21}}<br />
| style ="text-align: right;" | {{GP|187455.11}}<br />
| style ="text-align: right;" | {{GP|206200.63}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Fisherman}}<br />
| style ="text-align: right;" | {{GP|122.19}}<br />
| style ="text-align: right;" | {{GP|146625.18}}<br />
| style ="text-align: right;" | {{GP|161287.7}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Chef}}<br />
| style ="text-align: right;" | {{GP|123.85}}<br />
| style ="text-align: right;" | {{GP|148615.81}}<br />
| style ="text-align: right;" | {{GP|163477.39}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Miner}}<br />
| style ="text-align: right;" | {{GP|124.42}}<br />
| style ="text-align: right;" | {{GP|149309.75}}<br />
| style ="text-align: right;" | {{GP|164240.73}}<br />
|-<br />
| style ="text-align: left;" |{{Icon|type=thieving|Knight}}<br />
| style ="text-align: right;" | {{GP|137.60}}<br />
| style ="text-align: right;" | {{GP|165121.13}}<br />
| style ="text-align: right;" | {{GP|181633.24}}<br />
|}<br />
<br />
==Potion==<br />
<br />
The {{ItemIcon|Gentle Hands Potion I|Gentle Hands Potion}} gives a chance of receiving double loot while pickpocketing. It can be made with {{SkillReq|Herblore|45}} using {{ItemIcon|Lemontyle Herb|qty=1}} and {{ItemIcon|Strawberry Seeds|qty=2}}. <br />
{{PotionTable|Gentle Hands Potion}}<br />
<br />
{{MenuThieving}}<br />
{{Menu}}<br />
<br />
[[Category:Skills]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Performance_Enhancing_Potion&diff=44143Performance Enhancing Potion2021-03-23T07:36:39Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. It reduces the time it takes to complete {{Skill|Agility}} Obstacles. One charge is used per obstacle completed. The bonus provided stacks additively with other bonuses such as the ones provided by {{Icon|Mastery}} for an obstacle.<br />
<br />
== Creation ==<br />
<br />
{{CreationTable|Performance Enhancing Potion I}}<br />
<br />
== Tiers ==<br />
<br />
The tier of potion created depends on the player's {{Icon|Mastery}}. See the {{Skill|Herblore}} page for more details on how potion tiers work.<br />
{{PotionTable}}<br />
{{PotionNav}}<br />
{{Menu}}<br />
[[Category:Potion]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Combat_Areas&diff=44142Combat Areas2021-03-23T07:32:35Z<p>Paperairthrower: Changed "Dungeon to Zones and edit to the flavor text</p>
<hr />
<div>{{V|0.19.1}}<br />
Standard Combat Training, with a variety of monsters and drops. Gives gold too, and is great for leveling combat stats. All zones are unlocked from the beginning of the game, but beware: the Difficulty rating isn't dynamic but static with respect to the early game.<br />
== Combat Areas ==<br />
{| class="wikitable sortable"<br />
!Zones<br />
!Name<br />
!Monster Difficulty<br />
!Lowest Combat Level Monster<br />
!Highest Combat Level Monster<br />
|-<br />
| style ="text-align: left;" |[[File:Golbin_Village_(combatArea).svg|50px|middle|link=Golbin Village]]<br />
| style ="text-align: left;" |[[Golbin Village]]<br />
| style ="text-align: right;" |Very Easy<br />
| style ="text-align: right;" |2<br />
| style ="text-align: right;" |7<br />
|-<br />
| style ="text-align: left;" |[[File:Farmlands_(combatArea).svg|50px|middle|link=Farmlands]]<br />
| style ="text-align: left;" |[[Farmlands]]<br />
| style ="text-align: right;" |Very Easy — Medium<br />
| style ="text-align: right;" |1<br />
| style ="text-align: right;" |47<br />
|-<br />
| style ="text-align: left;" |[[File:Graveyard_(combatArea).svg|50px|middle|link=Graveyard]]<br />
| style ="text-align: left;" |[[Graveyard]]<br />
| style ="text-align: right;" |Very Easy — Medium<br />
| style ="text-align: right;" |7<br />
| style ="text-align: right;" |46<br />
|-<br />
| style ="text-align: left;" |[[File:Sandy_Shores_(combatArea).svg|50px|middle|link=Sandy Shores]]<br />
| style ="text-align: left;" |[[Sandy Shores]]<br />
| style ="text-align: right;" |Very Easy — Medium<br />
| style ="text-align: right;" |2<br />
| style ="text-align: right;" |34<br />
|-<br />
| style ="text-align: left;" |[[File:Wet_Forest_(combatArea).svg|50px|middle|link=Wet Forest]]<br />
| style ="text-align: left;" |[[Wet Forest]]<br />
| style ="text-align: right;" |Easy — Medium<br />
| style ="text-align: right;" |20<br />
| style ="text-align: right;" |35<br />
|-<br />
| style ="text-align: left;" |[[File:Bandit_Hideout_(combatArea).svg|50px|middle|link=Bandit Hideout]]<br />
| style ="text-align: left;" |[[Bandit Hideout]]<br />
| style ="text-align: right;" |Easy — Medium<br />
| style ="text-align: right;" |23<br />
| style ="text-align: right;" |44<br />
|-<br />
| style ="text-align: left;" |[[File:Giant_Dungeon_(combatArea).svg|50px|middle|link=Giant Dungeon]]<br />
| style ="text-align: left;" |[[Giant Dungeon]]<br />
| style ="text-align: right;" |Easy — Medium<br />
| style ="text-align: right;" |28<br />
| style ="text-align: right;" |60<br />
|-<br />
| style ="text-align: left;" |[[File:Icy_Hills_(combatArea).svg|50px|middle|link=Icy Hills]]<br />
| style ="text-align: left;" |[[Icy Hills]]<br />
| style ="text-align: right;" |Easy — Hard<br />
| style ="text-align: right;" |27<br />
| style ="text-align: right;" |75<br />
|-<br />
| style ="text-align: left;" |[[File:Castle_of_Kings_(combatArea).svg|50px|middle|link=Castle of Kings]]<br />
| style ="text-align: left;" |[[Castle of Kings]]<br />
| style ="text-align: right;" |Easy — Hard<br />
| style ="text-align: right;" |12<br />
| style ="text-align: right;" |101<br />
|-<br />
| style ="text-align: left;" |[[File:Wizard_Tower_(combatArea).svg|50px|middle|link=Wizard Tower]]<br />
| style ="text-align: left;" |[[Wizard Tower]]<br />
| style ="text-align: right;" |Medium — Very Hard<br />
| style ="text-align: right;" |32<br />
| style ="text-align: right;" |108<br />
|-<br />
| style ="text-align: left;" |[[File:Dragon_Valley_(combatArea).svg|50px|middle|link=Dragon Valley]]<br />
| style ="text-align: left;" |[[Dragon Valley]]<br />
| style ="text-align: right;" |Hard — Very Hard<br />
| style ="text-align: right;" |79<br />
| style ="text-align: right;" |120<br />
|}<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Perpetual_Haste&diff=44141Perpetual Haste2021-03-23T07:11:19Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}{{Upgrade|name=Perpetual Haste|upgradeEffect=-15% Base Crafting & Fletching Interval|upgradeRequirements=Complete: {{ZoneIcon|Air God Dungeon}} Once|upgradeCost={{GP|50000000}}}}[[Category:Upgrades]]{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Multi-Tree&diff=44140Multi-Tree2021-03-23T07:10:42Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
{{Upgrade<br />
|name=Multi-Tree<br />
|upgradeEffect=Cut 2 different trees simultaneously<br />
|upgradeRequirements=None<br />
|upgradeCost={{GP|1,000,000}}<br />
}}<br />
<br />
Once purchased from the [[Shop]] for 1 million [[GP]], this upgrade allows the player to cut two trees simultaneously, while giving the same rewards for each tree ([[Woodcutting#Logs|Logs]], [[Mastery Tokens]], etc.).<br />
<br />
[[Category:Upgrades]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Master_of_Nature&diff=44139Master of Nature2021-03-23T07:10:02Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}{{Upgrade|name=Master of Nature|upgradeEffect=-15% Base Mining & Woodcutting Interval|upgradeRequirements=Complete: {{ZoneIcon|Earth God Dungeon}} Once|upgradeCost={{GP|50000000}}}}[[Category:Upgrades]]{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Extra_Equipment_Set&diff=44138Extra Equipment Set2021-03-23T07:08:20Z<p>Paperairthrower: Changed the icon to match the updated ones</p>
<hr />
<div>{{V|0.19.1}}<br />
{{Upgrade<br />
|name=Extra Equipment Set<br />
|upgradeEffect=Unlock an extra equipment set for combat.<br />
|upgradeRequirements=None<br />
|upgradeCost={{GP|10,000,000}} or {{SC|300,000}}<br />
}}<br />
<br />
There are two extra equipment slots available for purchase from the [[Shop]]. Once purchased from the [[Shop]] for either {{GP|10000000}} or {{SC|300000}} respectively, this upgrade unlocks the ability to use an additional equipment set.<br />
<br />
Each set can be swapped between using the equipment menu on the right side of the top bar, or through the equipment tab of the [[Combat]] screen. Sets cannot be swapped or [[Equipment]] changed whilst in a [[Dungeon]] unless the {{UpgradeIcon|Dungeon Equipment Swapping}} upgrade has been purchased. Equipment can always be removed.<br />
<br />
[[File:Equip_set_swap.png|middle]]<br />
<br />
[[Category:Upgrades]]<br />
{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=File:Equip_set_swap.png&diff=44137File:Equip set swap.png2021-03-23T07:05:29Z<p>Paperairthrower: A slight update to equipment set since the update made it necessary</p>
<hr />
<div>== Summary ==<br />
A slight update to equipment set since the update made it necessary</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Expanded_Knowledge&diff=44136Expanded Knowledge2021-03-23T06:58:36Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}{{Upgrade|name=Expanded Knowledge|upgradeEffect=-15% Base Herblore & Runecrafting Interval|upgradeRequirements=Complete: {{ZoneIcon|Water God Dungeon}} Once|upgradeCost={{GP|50000000}}}}[[Category:Upgrades]]{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Art_of_Control&diff=44135Art of Control2021-03-23T06:57:29Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}{{Upgrade|name=Art of Control|upgradeEffect=-15% Base Cooking, Firemaking & Smithing Interval|upgradeRequirements=Complete: {{ZoneIcon|Fire God Dungeon}} Once|upgradeCost={{GP|50000000}}}}[[Category:Upgrades]]{{Menu}}</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Scripting_and_Extensions&diff=44115Scripting and Extensions2021-03-22T21:17:36Z<p>Paperairthrower: </p>
<hr />
<div>{{V|0.19.1}}<br />
Many people have developed scripts and extensions that add QOL, automatication, calculators and more. There is an active community of people trying to develop new scripts and extensions on the [https://discord.gg/KNakXTh Melvor Idle Discord].<br />
<br />
'''Disclaimer:''' It is possible that there are bugs in these scripts that could corrupt your game. Also note that many of these scripts and extensions were created for earlier versions of the game and could not be working in newer versions, or worst case senario, corrupt your save. It is highly recommended to '''BACKUP YOUR SAVE''' before running any scripts or extensions.<br />
<br />
'''Disclaimer:''' Do not run code you can not understand or do not trust. Malicious code could be included in any of these scripts and extensions.<br />
== List of Independent Tools ==<br />
These tools are used independently of the Melvor Idle app and website. Usually they are independent reference tools or interact with game data via the save data export.<br />
{| class="wikitable sortable"<br />
|-<br />
! Name<br />
! Description<br />
! Author<br />
! Version<br />
! Aspects<br />
|-<br />
| [https://silberdrachi.github.io/CanIIdle/ Can I Idle Melvor?]<br />
| Determines whether dungeons, Slayer tiers, or any monsters can be safely idled.<br />
| [https://discordapp.com/users/818221327826812950 Silber#6947]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| [[Combat]]<br />
|-<br />
| [https://mict.spectralcoding.com/ Melvor Idle Completionist Tool]<br />
| Accepts a user's save data export and displays the remaining items, pets, and monsters needed to complete the game.<br />
| [https://discordapp.com/users/178688021456093185 Dandelock#6912]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| Multi<br />
|-<br />
| [https://lwagf.github.io/melvoredit/ MelvorEdit]<br />
| Import, modify, and export Save Data Exports<br />
| lwagf<br />
| style="background-color:#FFE8E8;" | 0.18.2<br />
| Multi<br />
|-<br />
| [https://drboomtown.github.io/ Drboomtown]<br />
| Can I Idle This [dungeon]?<br />
| [https://discordapp.com/users/123658107690680322 Drboomtown#0982]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| [[Combat]]<br />
|}<br />
<br />
== List of Scripts and Extensions ==<br />
These tools are used as part of the Melvor Idle app and website. Usually they are add ons that add menus, sections, or other functionality to the game interface.<br />
{| class="wikitable sortable"<br />
|-<br />
! Name<br />
! Description<br />
! Author<br />
! Version<br />
! Aspects <br />
|-<br />
| [https://github.com/visua0/Melvor-Idle-Combat-Simulator-Reloaded Combat Simulator Reloaded]<br />
| An updated fork of the original Combat Simulator<br />
| [https://discordapp.com/users/798542155999608873 Visua#9999]<br/>[https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| [[Combat]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/412689-melvor-action-queue Melvor Action Queue]<br />
| Allows you to queue up actions ahead of time and automatically spend mastery pool. Works with Tampermonkey but not Greasemonkey.<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| Multi<br />
|-<br />
| [https://greasyfork.org/en/scripts/405082-melvor-completion-log-helper Melvor Completion Log Helper]<br />
| Shows greyed out images of items/monsters that you have yet to get/kill in the completion log and adds links to the wiki.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br/>[https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/415592-melvor-eta Melvor ETA]<br />
| Shows Estimated Time till 100%, lvl 99... Requires Combat Simulator for GUI Settings.<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/423121-melvor-show-modifiers Melvor Show Modifiers]<br />
| Adds a button to show all your currently active modifiers.<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/423027-lemvor/ Lemvor]<br />
| lemon<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/422123-melvor-idle-item-dashboard-miid Melvor Idle Item Dashboard (MIID)]<br />
| Big dashboard to track average items, gold value, kills and resources over time.<br />
| [https://discordapp.com/users/316212552457781250 Gardens#3738]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/419960-melvor-offline-cap-remover Melvor offline cap remover]<br />
| Removes the 12hr offline cap<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/421556-melvor-anti-lag Melvor anti-lag]<br />
| Dynamically adjusts game speed to compensate for lag<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/423057-melvor-make-xi Melvor Make-XI]<br />
| Adds button to Make X amount of actions of a skill and then stop. Forked from the original Melvor MakeX by [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| UI/QOL<br />
|-<br />
| [https://gitlab.com/aldousWatts/SEMI Scripting Engine for Melvor Idle] (SEMI)<br />
| Adds automation and functionality to Melvor Idle, combining several userscripts into one<br />
| [https://discordapp.com/users/243146939611217931 Aldous Watts#2494]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| Multi<br />
|-<br />
| [https://greasyfork.org/en/scripts/404416-melvor-auto-farming-mastery Melvor Auto Farming Mastery]<br />
| Automatically plants your lowest mastery seeds.<br />
| [https://discordapp.com/users/310577881803784202 JHawk55#8345]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| [[Farming]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/404853-melvor-slayer-task-notification Melvor Slayer Task Notification]<br />
| Gives you notification on [[Slayer#Slayer Tasks|slayer task]] completion.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/400936-melvor-timeremaining Melvor TimeRemaining]<br />
| Shows time remaining for completing a task with current resources<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/408741-melvor-makex MakeX]<br />
| Adds button to Make X amount of actions of a skill and then stop.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.16.3<br />
| UI/QOL<br />
|-<br />
| [https://github.com/coolrox95/Melvor-Idle-Combat-Simulator Melvor Combat Simulator]<br />
| Full [[Combat]] Simulator<br />
| [https://discordapp.com/users/160528347871313921 Coolrox95#9670]<br />
| style="background-color:#FFE8E8;" | 0.16.1<br />
| [[Combat]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/394850-melvor-auto-eat Melvor Auto Eat]<br />
| Automatically eats [[Food|food]] when [[Hitpoints|health]] is low<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Eat<br />
|-<br />
| [https://greasyfork.org/en/scripts/394854-melvor-auto-loot Melvor Auto Loot]<br />
| Automatically loot [[Enemies|enemy]] drops<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Loot<br />
|-<br />
| [https://greasyfork.org/en/scripts/394855-melvor-auto-replant Melvor Auto Replant]<br />
| Automatically replants the same seed for [[Farming]]<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| [[Farming]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/400027-melvor-idle-autosell-fishing-junk/code Melvor Idle AutoSell Fishing Junk]<br />
| Automatically sells [[Fishing#Junk|junk]] caught while [[Fishing|fishing]]<br />
| [https://discordapp.com/users/243146939611217931 Aldous Watts#2494]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Sell<br />
|-<br />
| [https://pastebin.com/KjJnLt7f Auto planter by priorities]<br />
| Automatically tries to plant the highest tier seeds avaible<br />
| Dejv#3141<br />
| style="background-color:#FFE8E8;" | 0.15.1<br />
| [[Farming]]<br />
|-<br />
| [https://pastebin.com/N36QMx2S Melvor Idle Auto Eat Just Enough]<br />
| Tries to eat just enough to survive the next attack<br />
| [https://discordapp.com/users/460150576567681035 Lamb#3856]<br />
| style="background-color:#FFE8E8;" | 0.15.1<br />
| Auto-Eat<br />
|-<br />
| [https://github.com/Katorone/AutoMelvorIdle AutoMelvorIdle]<br />
| Several automatic functionalities<br />
| [https://discordapp.com/users/459758357692153866 Katorone#2957]<br />
| style="background-color:#FFE8E8;" | 0.12.2<br />
| Multi<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/669475769671483392 Auto Bonfire]<br />
| Automatically lights [[Firemaking#Bonfire|bonfires]] for [[Firemaking]]<br />
| [https://discordapp.com/users/190295254073606144 Dream#1511]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Firemaking]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/670601663467487242 Auto Cook]<br />
| Automatically [[Cooking|cooks]] [[Fishing|fish]]<br />
| [https://discordapp.com/users/190295254073606144 Dream#1511]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Cooking]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/671126592591757332 Auto Eat]<br />
| Automatically eats if health is less than equipped food<br />
| [https://discordapp.com/users/86969703808892928 Shakalaka#3812]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| Auto-eat<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/668666998992928779 Auto Mine Tracker]<br />
| Mines highest ore available<br />
| [https://discordapp.com/users/84980169600679936 Natsulus#0001]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/667770884278321222 Auto Slayer]<br />
| Automatically switches to new [[Slayer#Slayer Tasks|slayer task]]<br />
| [https://discordapp.com/users/131154769942151168 nysos3#7071]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Combat]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/667406487785570304 Balanced Bronze Mining]<br />
| Switches between [[Tin Ore|tin]] and [[Copper Ore|copper]] to mine for [[Bronze Bar|bronze]]<br />
| [https://discordapp.com/users/131154769942151168 nysos3#7071]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/672289426310823972 Get Specific Task]<br />
| Automatically rerolls [[Slayer#Slayer Tasks|Slayer Tasks]] from defined list<br />
| [https://discordapp.com/users/160528347871313921 Coolrox95#9670]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Combat]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/668936067331653642 Mine Priority List]<br />
| Automatically [[Mining|mines]] based on input ore priority<br />
| [https://discordapp.com/users/328305525710258176 Brqqq#2634]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/671113318135627808 Smithing HUD]<br />
| Adds [[Smithing]] HUD and XP calculator<br />
| [https://discordapp.com/users/170536827286061056 Bioniclegenius#3272]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Smithing]]<br />
|-<br />
| [https://pastebin.com/wq641Nhx XPH]<br />
| Monitors XP/HR stats experimentally<br />
| Breakit<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| UI/QOL<br />
|}<br />
<br />
=== In-game functions ===<br />
It is possible to interact directly with the ingame functions of the game through the console. This can be used to add items, levels, GP and more.<br />
<br />
''See list of [[In-game Functions]].''<br />
<br />
== How to Use? ==<br />
Depending on the type of script or extension there are different ways needed to add them to the game.<br />
=== Extensions ===<br />
Extensions are independent add-ons that run in the browser. How to install varies from different browsers.<br />
<br />
For Firefox, most extensions can be installed directly to the browser from the [https://addons.mozilla.org/en-US/firefox/extensions/ Firefox Extension Store].<br />
<br />
For Chrome, many extensions needs to be added as an [https://developer.chrome.com/extensions/getstarted upacked extension] while in Developer Mode.<br />
<br />
Some extensions might require you to edit specific files or set specific variables before they can run. The page with the download link will usually have a more detailed explanation on how to install.<br />
<br />
Remember to refresh the game for the extension to take effect.<br />
<br />
=== Userscripts ===<br />
Userscripts are programs that run by the help of userscript manager browser extensions such as [https://www.greasespot.net/ Greasemonkey] or [https://www.tampermonkey.net/ Tampermonkey].<br />
<br />
If the source of your userscript is a userscript repository, such as [https://greasyfork.org/ Greasyfork], simply Install by clicking the button on the page.<br />
<br />
If the userscript is shared through a plain text sharing site, such as [https://pastebin.com/ Pastebin], copy the code into a new userscript in your userscript manager browser extension.<br />
<br />
Remember to refresh the game for the userscript to take effect.<br />
<br />
=== Console scripts ===<br />
The simplest form of scripts are javascript code that are pasted directly into the console of of your browser.<br />
<br />
To access the console open Developer Tools (usually by pressing F12) in your browser and navigate to the console. Then, simply paste the code in the input field and press enter. Most console scripts will require you to fill out variables in the code before executing them.<br />
<br />
Do note that unlike extensions and userscripts, console scripts will run without refreshing the game, but will in turn not be saved when the game is closed.<br />
<br />
{{Menu}}<br />
[[Category:Guides]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Scripting_and_Extensions&diff=44114Scripting and Extensions2021-03-22T21:15:54Z<p>Paperairthrower: *lemvor update</p>
<hr />
<div>{{V|0.19.1}}<br />
Many people have developed scripts and extensions that add QOL, automatication, calculators and more. There is an active community of people trying to develop new scripts and extensions on the [https://discord.gg/KNakXTh Melvor Idle Discord].<br />
<br />
'''Disclaimer:''' It is possible that there are bugs in these scripts that could corrupt your game. Also note that many of these scripts and extensions were created for earlier versions of the game and could not be working in newer versions, or worst case senario, corrupt your save. It is highly recommended to '''BACKUP YOUR SAVE''' before running any scripts or extensions.<br />
<br />
'''Disclaimer:''' Do not run code you can not understand or do not trust. Malicious code could be included in any of these scripts and extensions.<br />
== List of Independent Tools ==<br />
These tools are used independently of the Melvor Idle app and website. Usually they are independent reference tools or interact with game data via the save data export.<br />
{| class="wikitable sortable"<br />
|-<br />
! Name<br />
! Description<br />
! Author<br />
! Version<br />
! Aspects<br />
|-<br />
| [https://silberdrachi.github.io/CanIIdle/ Can I Idle Melvor?]<br />
| Determines whether dungeons, Slayer tiers, or any monsters can be safely idled.<br />
| [https://discordapp.com/users/818221327826812950 Silber#6947]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| [[Combat]]<br />
|-<br />
| [https://mict.spectralcoding.com/ Melvor Idle Completionist Tool]<br />
| Accepts a user's save data export and displays the remaining items, pets, and monsters needed to complete the game.<br />
| [https://discordapp.com/users/178688021456093185 Dandelock#6912]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| Multi<br />
|-<br />
| [https://lwagf.github.io/melvoredit/ MelvorEdit]<br />
| Import, modify, and export Save Data Exports<br />
| lwagf<br />
| style="background-color:#FFE8E8;" | 0.18.2<br />
| Multi<br />
|-<br />
| [https://drboomtown.github.io/ Drboomtown]<br />
| Can I Idle This [dungeon]?<br />
| [https://discordapp.com/users/123658107690680322 Drboomtown#0982]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| [[Combat]]<br />
|}<br />
<br />
== List of Scripts and Extensions ==<br />
These tools are used as part of the Melvor Idle app and website. Usually they are add ons that add menus, sections, or other functionality to the game interface.<br />
{| class="wikitable sortable"<br />
|-<br />
! Name<br />
! Description<br />
! Author<br />
! Version<br />
! Aspects <br />
|-<br />
| [https://github.com/visua0/Melvor-Idle-Combat-Simulator-Reloaded Combat Simulator Reloaded]<br />
| An updated fork of the original Combat Simulator<br />
| [https://discordapp.com/users/798542155999608873 Visua#9999]<br/>[https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| [[Combat]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/412689-melvor-action-queue Melvor Action Queue]<br />
| Allows you to queue up actions ahead of time and automatically spend mastery pool. Works with Tampermonkey but not Greasemonkey.<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| Multi<br />
|-<br />
| [https://greasyfork.org/en/scripts/405082-melvor-completion-log-helper Melvor Completion Log Helper]<br />
| Shows greyed out images of items/monsters that you have yet to get/kill in the completion log and adds links to the wiki.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br/>[https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/415592-melvor-eta Melvor ETA]<br />
| Shows Estimated Time till 100%, lvl 99... Requires Combat Simulator for GUI Settings.<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/423121-melvor-show-modifiers Melvor Show Modifiers]<br />
| Adds a button to show all your currently active modifiers.<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/422123-melvor-idle-item-dashboard-miid Melvor Idle Item Dashboard (MIID)]<br />
| Big dashboard to track average items, gold value, kills and resources over time.<br />
| [https://discordapp.com/users/316212552457781250 Gardens#3738]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/419960-melvor-offline-cap-remover Melvor offline cap remover]<br />
| Removes the 12hr offline cap<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/421556-melvor-anti-lag Melvor anti-lag]<br />
| Dynamically adjusts game speed to compensate for lag<br />
| [https://discordapp.com/users/266517729131888640 8992#7954]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/423057-melvor-make-xi Melvor Make-XI]<br />
| Adds button to Make X amount of actions of a skill and then stop. Forked from the original Melvor MakeX by [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| UI/QOL<br />
|-<br />
| [https://gitlab.com/aldousWatts/SEMI Scripting Engine for Melvor Idle] (SEMI)<br />
| Adds automation and functionality to Melvor Idle, combining several userscripts into one<br />
| [https://discordapp.com/users/243146939611217931 Aldous Watts#2494]<br />
| style="background-color:#E8FFEB;" | 0.19.0<br />
| Multi<br />
|-<br />
| [https://greasyfork.org/en/scripts/423027-lemvor/ Lemvor]<br />
| lemon<br />
| [https://discordapp.com/users/369499615357304853 TinyCoyote#1769]<br />
| style="background-color:#E8FFEB;" | 0.19.1<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/404416-melvor-auto-farming-mastery Melvor Auto Farming Mastery]<br />
| Automatically plants your lowest mastery seeds.<br />
| [https://discordapp.com/users/310577881803784202 JHawk55#8345]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| [[Farming]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/404853-melvor-slayer-task-notification Melvor Slayer Task Notification]<br />
| Gives you notification on [[Slayer#Slayer Tasks|slayer task]] completion.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/400936-melvor-timeremaining Melvor TimeRemaining]<br />
| Shows time remaining for completing a task with current resources<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.17.0<br />
| UI/QOL<br />
|-<br />
| [https://greasyfork.org/en/scripts/408741-melvor-makex MakeX]<br />
| Adds button to Make X amount of actions of a skill and then stop.<br />
| [https://discordapp.com/users/190161169321951232 Breindahl#2660]<br />
| style="background-color:#FFE8E8;" | 0.16.3<br />
| UI/QOL<br />
|-<br />
| [https://github.com/coolrox95/Melvor-Idle-Combat-Simulator Melvor Combat Simulator]<br />
| Full [[Combat]] Simulator<br />
| [https://discordapp.com/users/160528347871313921 Coolrox95#9670]<br />
| style="background-color:#FFE8E8;" | 0.16.1<br />
| [[Combat]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/394850-melvor-auto-eat Melvor Auto Eat]<br />
| Automatically eats [[Food|food]] when [[Hitpoints|health]] is low<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Eat<br />
|-<br />
| [https://greasyfork.org/en/scripts/394854-melvor-auto-loot Melvor Auto Loot]<br />
| Automatically loot [[Enemies|enemy]] drops<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Loot<br />
|-<br />
| [https://greasyfork.org/en/scripts/394855-melvor-auto-replant Melvor Auto Replant]<br />
| Automatically replants the same seed for [[Farming]]<br />
| [https://discordapp.com/users/615898740607156234 NotArcanus#3825]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| [[Farming]]<br />
|-<br />
| [https://greasyfork.org/en/scripts/400027-melvor-idle-autosell-fishing-junk/code Melvor Idle AutoSell Fishing Junk]<br />
| Automatically sells [[Fishing#Junk|junk]] caught while [[Fishing|fishing]]<br />
| [https://discordapp.com/users/243146939611217931 Aldous Watts#2494]<br />
| style="background-color:#FFE8E8;" | 0.15.2<br />
| Auto-Sell<br />
|-<br />
| [https://pastebin.com/KjJnLt7f Auto planter by priorities]<br />
| Automatically tries to plant the highest tier seeds avaible<br />
| Dejv#3141<br />
| style="background-color:#FFE8E8;" | 0.15.1<br />
| [[Farming]]<br />
|-<br />
| [https://pastebin.com/N36QMx2S Melvor Idle Auto Eat Just Enough]<br />
| Tries to eat just enough to survive the next attack<br />
| [https://discordapp.com/users/460150576567681035 Lamb#3856]<br />
| style="background-color:#FFE8E8;" | 0.15.1<br />
| Auto-Eat<br />
|-<br />
| [https://github.com/Katorone/AutoMelvorIdle AutoMelvorIdle]<br />
| Several automatic functionalities<br />
| [https://discordapp.com/users/459758357692153866 Katorone#2957]<br />
| style="background-color:#FFE8E8;" | 0.12.2<br />
| Multi<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/669475769671483392 Auto Bonfire]<br />
| Automatically lights [[Firemaking#Bonfire|bonfires]] for [[Firemaking]]<br />
| [https://discordapp.com/users/190295254073606144 Dream#1511]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Firemaking]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/670601663467487242 Auto Cook]<br />
| Automatically [[Cooking|cooks]] [[Fishing|fish]]<br />
| [https://discordapp.com/users/190295254073606144 Dream#1511]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Cooking]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/671126592591757332 Auto Eat]<br />
| Automatically eats if health is less than equipped food<br />
| [https://discordapp.com/users/86969703808892928 Shakalaka#3812]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| Auto-eat<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/668666998992928779 Auto Mine Tracker]<br />
| Mines highest ore available<br />
| [https://discordapp.com/users/84980169600679936 Natsulus#0001]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/667770884278321222 Auto Slayer]<br />
| Automatically switches to new [[Slayer#Slayer Tasks|slayer task]]<br />
| [https://discordapp.com/users/131154769942151168 nysos3#7071]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Combat]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/667406487785570304 Balanced Bronze Mining]<br />
| Switches between [[Tin Ore|tin]] and [[Copper Ore|copper]] to mine for [[Bronze Bar|bronze]]<br />
| [https://discordapp.com/users/131154769942151168 nysos3#7071]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/672289426310823972 Get Specific Task]<br />
| Automatically rerolls [[Slayer#Slayer Tasks|Slayer Tasks]] from defined list<br />
| [https://discordapp.com/users/160528347871313921 Coolrox95#9670]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Combat]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/668936067331653642 Mine Priority List]<br />
| Automatically [[Mining|mines]] based on input ore priority<br />
| [https://discordapp.com/users/328305525710258176 Brqqq#2634]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Mining]]<br />
|-<br />
| [https://discordapp.com/channels/625838709203271680/664637399028072470/671113318135627808 Smithing HUD]<br />
| Adds [[Smithing]] HUD and XP calculator<br />
| [https://discordapp.com/users/170536827286061056 Bioniclegenius#3272]<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| [[Smithing]]<br />
|-<br />
| [https://pastebin.com/wq641Nhx XPH]<br />
| Monitors XP/HR stats experimentally<br />
| Breakit<br />
| style="background-color:#FFE8E8;" | 0.11.2<br />
| UI/QOL<br />
|}<br />
<br />
=== In-game functions ===<br />
It is possible to interact directly with the ingame functions of the game through the console. This can be used to add items, levels, GP and more.<br />
<br />
''See list of [[In-game Functions]].''<br />
<br />
== How to Use? ==<br />
Depending on the type of script or extension there are different ways needed to add them to the game.<br />
=== Extensions ===<br />
Extensions are independent add-ons that run in the browser. How to install varies from different browsers.<br />
<br />
For Firefox, most extensions can be installed directly to the browser from the [https://addons.mozilla.org/en-US/firefox/extensions/ Firefox Extension Store].<br />
<br />
For Chrome, many extensions needs to be added as an [https://developer.chrome.com/extensions/getstarted upacked extension] while in Developer Mode.<br />
<br />
Some extensions might require you to edit specific files or set specific variables before they can run. The page with the download link will usually have a more detailed explanation on how to install.<br />
<br />
Remember to refresh the game for the extension to take effect.<br />
<br />
=== Userscripts ===<br />
Userscripts are programs that run by the help of userscript manager browser extensions such as [https://www.greasespot.net/ Greasemonkey] or [https://www.tampermonkey.net/ Tampermonkey].<br />
<br />
If the source of your userscript is a userscript repository, such as [https://greasyfork.org/ Greasyfork], simply Install by clicking the button on the page.<br />
<br />
If the userscript is shared through a plain text sharing site, such as [https://pastebin.com/ Pastebin], copy the code into a new userscript in your userscript manager browser extension.<br />
<br />
Remember to refresh the game for the userscript to take effect.<br />
<br />
=== Console scripts ===<br />
The simplest form of scripts are javascript code that are pasted directly into the console of of your browser.<br />
<br />
To access the console open Developer Tools (usually by pressing F12) in your browser and navigate to the console. Then, simply paste the code in the input field and press enter. Most console scripts will require you to fill out variables in the code before executing them.<br />
<br />
Do note that unlike extensions and userscripts, console scripts will run without refreshing the game, but will in turn not be saved when the game is closed.<br />
<br />
{{Menu}}<br />
[[Category:Guides]]</div>Paperairthrowerhttps://wiki.melvoridle.com/index.php?title=Fishing/Training&diff=44102Fishing/Training2021-03-22T13:56:36Z<p>Paperairthrower: Updating to 19.1 data and adding additional information</p>
<hr />
<div>{{V|0.19.1}}<br />
{{Otheruses|training the Fishing skill|the skill itself|Fishing}}<br />
<br />
== Introduction ==<br />
<br />
This page goes through the general method and tips of training the [[Fishing]] skill. Fishing is a common skill that players choose to level early, as it is an efficient [[Money Making|money maker]], allowing players to quickly expand their bank slots and begin to explore more game features. <br><br />
<br />
Additionally, Fishing, by random chance, can result in the drop of beneficial rings. Specifically, the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}}. <br />
When worn, these rings boost the skill experience for non-combat skills and all skill masteries by 7% respectfully. Their drop rate is provided in the [[Fishing#Special|Fishing Special]] section.<br />
== Equipment ==<br />
<br />
There is no requirement to start [[Fishing]]. One should always use the best [[Shop#Fishing_Rods|Fishing Rod]] available for purchase in the [[Shop]]. <br />
== Boosters ==<br />
<br />
The {{ItemIcon|Firemaking Skillcape}} provides an additional 5% experience to all skills.<br><br />
The {{ItemIcon|Pirates Lost Ring}} provides 15% bonus fishing experience when equipped (This can be found while fishing).<br><br />
The {{ItemIcon|Amulet of Fishing}} provides 15% decreased [[Fishing]] interval (This can be found from opening {{ItemIcon|Treasure Chest|Treasure Chests}}).<br><br />
The {{ItemIcon|Fishing Skillcape}} doubles the amount of fish caught. <br><br />
The {{ItemIcon|Fishermans Potion I|Fishermans Potion}} provides an additional 3% chance to catch double items in fishing . The chance increases based on the level of {{ItemIcon|Fishermans Potion I|Fishermans Potion}}. A level of 40 [[Herblore]] is required to synthesize. <br><br />
The {{PetIcon|Pudding Duckie}} pet provides an additional 5% chance to double items in fishing.<br />
== Training ==<br />
In general, it is recommended to always fish the highest level fish that your level currently allow. Selling the fish should result in enough gold to upgrade to the best available [[Shop#Fishing_Rods|Fishing Rod]] in the [[Shop]]. <br><br />
It should be noted that the fishes that can not be cooked through [[Cooking]] are usually worse in terms of xp/hr or gp/hr or both. <br><br />
<br />
There are notable fishes that are usually efficient for xp/h while taking the [[Shop#Fishing_Rods|Fishing Rod]] cost into consideration, although you may not quite have enough so extra fishes wouldn't hurt.<br><br />
*Fish {{ItemIcon|Raw Shrimp}} until lv 20. <br><br />
*Then {{ItemIcon|Raw Trout}} until lv 35. <br><br />
*Followed with {{ItemIcon|Raw Salmon}} until lv 50/55. <br><br />
*Leading to either {{ItemIcon|Raw Swordfish}} or {{ItemIcon|Raw Fanfish}} respectively, fish until lv 70/80. <br><br />
*Then again leading to either {{ItemIcon|Raw Shark}} and {{ItemIcon|Raw Manta Ray}} respectively. The former can be used for farming gp early, the latter is better for farming gp but it's 15 levels above. One may farm these until lv 95 and finish the remaining levels with {{ItemIcon|Raw Whale}}. <br />
=== Junk ===<br />
<br />
Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br><br />
For fish a player may want to fish for long periods of time, like {{ItemIcon|Shark|Sharks}}, {{ItemIcon|Manta Ray|Manta Rays}} or {{ItemIcon|Whale|Whales}}, it is valuable for the player to spend experience from their mastery pool to level the fish to 65, in order to remove the chance of receiving Junk.<br />
<br><br />
<br />
The single most efficient item to obtain for training fishing is the {{ItemIcon|Amulet of Fishing}}. Action time reduction vastly outweighs experience bonuses when training for long periods of time. <br><br />
Followed by [[Message in a Bottle]], look below for more information.<br />
=== Supplemental Information ===<br />
<br />
As provided in the [[Fishing#Special|Fishing Special]] table, there is a 0.15% chance when receiving a special item to receive the [[Message in a Bottle]]. This will unlock the [[Fishing#Area|Secret Area]].<br />
In this area, there are three fish: The {{ItemIcon|Raw Seahorse}}, at 15 fishing, {{ItemIcon|Raw Skeleton Fish}} at 45 fishing, and {{ItemIcon|Raw Magic Fish}} at 80 fishing.<br><br />
But most importantly, each fish has a higher (+5%) of receiving special items while fishing along with 0% junk rates. Additionally, an increase in gp/h and xp/h with respect to their level requirement. <br><br />
<br />
It is recommended that the player fish {{ItemIcon|Raw Skeleton Fish}} in this area. {{ItemIcon|Raw Skeleton Fish}} is one of the best source of prayer points in the game. Spending time fishing for {{ItemIcon|Raw Skeleton Fish}} is the most likely method of obtaining rare special items, like the rings or amulet mentioned above.<br />
<br><br />
<br />
It is valuable for the player to spend experience from their mastery pool to level the fish to 50, in order to further increase the likelihood of catching special items. While also trying to maintain their mastery pool checkpoint.<br />
<br />
{{Menu}}<br />
[[Category:Guides]]<br />
[[Category:Skill Training]]</div>Paperairthrower