This page was last updated for (v1.1.1).
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Why iIle This?
Dungeon Mechanics
Like most dungeons,
Lair of the Spider Queen has many weaker enemies before sending the strongest enemy at you, which in this case is
Spider Queen. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't.
The Spider Queen has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear.
Stats and Buffs
Minimum Recommended Levels
Suggestion
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Benefit
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Level 120
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Less need for DR
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Level 120
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Pillar of Combat and Elite Pillar of Conflict
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Level 120
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Battleborn
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Astrology
As many combat bonuses from
Astrology constellations are recommended, but not required. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are:
- +5 Hidden Levels for
Melee
Ranged
Magic
- 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from
Ashtar
Agility
Idle Gear
- Note that if you are consistently running gear on the right hand side of the table, you may need to check your setup with the Combat Sim mod. You may also need to squeeze in more dr through the use of
Yak synergies and using
Stone Skin instead of
Battleborn.
Corundum Crossbow performs better than
Shockwave. If you are unable to obtain the
Meteorite Crossbow, use the highest level crossbow you can obtain.
- Use
Damage Reduction Potion IV for 10% extra DR.
- If you are unable to obtain
Meteorite Bolts, use the highest level bolts you can obtain.