Template:UpgradeTable: Difference between revisions
From Melvor Idle
(New generic template for upgrades & associated stat changes) |
(Support usedItem parameter) |
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<noinclude>This template is Lua-powered by getItemUpgradeTable in [[Module:Items/ComparisonTables]]. Example: | <noinclude>This template is Lua-powered by getItemUpgradeTable in [[Module:Items/ComparisonTables]]. Example: | ||
{{UpgradeTable|Platebody}} | {{UpgradeTable|Platebody}} | ||
</noinclude><includeonly>{{#invoke:Items/ComparisonTables|getItemUpgradeTable|{{{1|}}}}}</includeonly> | </noinclude><includeonly>{{#invoke:Items/ComparisonTables|getItemUpgradeTable|{{{1|}}}|usedItem={{{usedItem|}}}}}</includeonly> |
Latest revision as of 21:10, 18 May 2024
This template is Lua-powered by getItemUpgradeTable in Module:Items/ComparisonTables. Example:
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
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(S) Bronze Platebody | 1 ![]() 10 ![]() 5,000 |
+1 |
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(S) Iron Platebody | 1 ![]() 20 ![]() 8,000 |
+1 +2 |
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(S) Steel Platebody | 1 ![]() 50 ![]() 12,000 |
+2 +3 +9 |
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(S) Mithril Platebody | 1 ![]() 175 ![]() 30,000 |
+4 +4 |
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(S) Adamant Platebody | 1 ![]() 250 ![]() 50,000 |
+5 +7 |
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(S) Rune Platebody | 1 ![]() 400 ![]() 100,000 |
+6 +9 |
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(S) Dragon Platebody | 1 ![]() 800 ![]() 250,000 |
+7 +11 |
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(S) Black Platebody | 1 ![]() 100 ![]() 20,000 |
+3 +4 |
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(G) Bronze Platebody | 1 ![]() 20 ![]() 10,000 |
+1 +1 |
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(G) Iron Platebody | 1 ![]() 40 ![]() 16,000 |
+1 -2 |
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(G) Steel Platebody | 1 ![]() 75 ![]() 24,000 |
+1 +3 +1% Damage Reduction |
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(G) Black Platebody | 1 ![]() 150 ![]() 40,000 |
+1 +4 +2% Damage Reduction |
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(G) Mithril Platebody | 1 ![]() 250 ![]() 60,000 |
+1 +3 +3% Damage Reduction |
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(G) Adamant Platebody | 1 ![]() 500 ![]() 100,000 |
+1 +6 +4% Damage Reduction |
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(G) Rune Platebody | 1 ![]() 750 ![]() 200,000 |
+1 +7 +5% Damage Reduction |
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(G) Dragon Platebody | 1 ![]() 1,500 ![]() 500,000 |
+1 +16 +6% Damage Reduction |
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(U) Green D-hide Body | 1 ![]() 50 ![]() 10,000 |
+10 +10 +5 +2% Damage Reduction |
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(U) Blue D-hide Body | 1 ![]() 100 ![]() 40,000 |
+11 +11 -2 +3% Damage Reduction |
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(U) Red D-hide Body | 1 ![]() 200 ![]() 100,000 |
+13 +13 +10 +4% Damage Reduction |
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(U) Black D-hide Body | 1 ![]() 250 ![]() 200,000 |
+33 +14 +13 +5% Damage Reduction |
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(S) Ancient Platebody | 1 ![]() 1,500 ![]() 500,000 |
+4 +10 |
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(G) Ancient Platebody | 1 ![]() 2,500 ![]() 1,000,000 |
+4 +17 +7% Damage Reduction |
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Slayer Platebody (Strong) | 1 ![]() 1 ![]() |
+3 +3 +3 +7 +14 +28 -2 +1% Damage Reduction +30 +29 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Platebody (Elite) | 1 ![]() 1 ![]() |
+4 +4 +4 +12 +36 +36 +2% Damage Reduction +30 +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Platebody (Master) | 1 ![]() 1 ![]() |
+4 +8 +10 +2% Damage Reduction +20 +20 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Wizard Robes (Strong) | 1 ![]() 1 ![]() |
+7 +1% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Wizard Robes (Elite) | 1 ![]() 1 ![]() |
+10 +2% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Wizard Robes (Master) | 1 ![]() 1 ![]() |
+6 +2% Damage Reduction +20 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Leather Body (Strong) | 1 ![]() 1 ![]() |
+4 +5 +5 +10 +1% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Leather Body (Elite) | 1 ![]() 1 ![]() |
+21 +5 +5 +10 +2% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Leather Body (Master) | 1 ![]() 1 ![]() |
+7 +8 +10 +8 +2% Damage Reduction +20 +80 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
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(U) Ancient D-hide Body | 1 ![]() 500 ![]() 500,000 |
+2 +18 +18 +16 +6% Damage Reduction |
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Skillers Body | 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
+2% non-Combat Skill XP -2% Woodcutting Skill XP |
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1 ![]() 1 ![]() |
+1 +1 +1 +3 +9 +9 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
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1 ![]() 1 ![]() |
+4 +6 +6 +4 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
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1 ![]() 1 ![]() |
+4% Damage Reduction +20 +100 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
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1 ![]() 5,000 ![]() 25,000,000 |
+2 +19 +13 +4% Damage Reduction | |
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1 ![]() 7,500 ![]() 35,000,000 |
+2 +22 +15 +5% Damage Reduction | |
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1 ![]() 10,000 ![]() 50,000,000 |
+3 +29 +20 +6% Damage Reduction | |
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1 ![]() 5,000 ![]() 25,000,000 |
+2 +21 +14 +5% Damage Reduction | |
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1 ![]() 7,500 ![]() 35,000,000 |
+2 +24 +16 +5% Damage Reduction | |
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1 ![]() 10,000 ![]() 50,000,000 |
+3 +32 +22 +6% Damage Reduction | |
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100 ![]() 1 ![]() |
+1 +15 +10 +15% Chance to apply burn when attacking | |
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1 ![]() 5,000 ![]() 25,000,000 |
+9% Damage Reduction | |
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1 ![]() 7,500 ![]() 35,000,000 |
+10% Damage Reduction | |
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1 ![]() 10,000 ![]() 50,000,000 |
+11% Damage Reduction | |
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100 ![]() |
+34 +120 +120 +110 +12% Damage Reduction +110 When hit by an Enemy, gain +5% Damage Reduction for 1 Enemy Turn (Does not Stack) | |
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100 ![]() |
+15 +8 +37 +12% Damage Reduction +110 +20% chance to apply frostburn when attacking | |
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1 ![]() 1 ![]() |
+4 +4 +4 +6 +11 +11 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+4 +6 +6 +6 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+4 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
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1 ![]() 2,000 ![]() 10 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
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![]() |
1 ![]() 1 ![]() 10 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 10 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 10 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 10 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 10 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 10 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 10 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
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1 ![]() 175 ![]() 175 ![]() 175 ![]() 60,000 |
+4 +4 +10% chance to dodge Crystallization from being applied |
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1 ![]() 250 ![]() 250 ![]() 250 ![]() 100,000 |
+1 +3 +2% Damage Reduction +10% chance to dodge Crystallization from being applied |
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1 ![]() 800 ![]() 800 ![]() 800 ![]() 250,000 |
+7 +11 +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
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1 ![]() 1,000 ![]() 1,000 ![]() 1,000 ![]() 500,000 |
+1 +16 +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
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1 ![]() 20 ![]() 5 ![]() |
+15 Flat Barrier damage added to Summon Familiar |
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1 ![]() 40 ![]() 5 ![]() 16,000 |
+15 Flat Barrier damage added to Summon Familiar |
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1 ![]() 75 ![]() 5 ![]() 24,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
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1 ![]() 5 ![]() 40,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
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1 ![]() 250 ![]() 5 ![]() 60,000 |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 5 ![]() 100,000 |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 750 ![]() 5 ![]() 5 ![]() 200,000 |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1,500 ![]() 5 ![]() 5 ![]() 500,000 |
+25% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +45 Flat Barrier damage added to Summon Familiar |
![]() |
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1 ![]() 2,000 ![]() 5 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +50 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 250 ![]() 5 ![]() 60,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 500 ![]() 5 ![]() 100,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 750 ![]() 5 ![]() 5 ![]() 200,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 1,500 ![]() 5 ![]() 5 ![]() 500,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1 ![]() 5 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 50 ![]() 5 ![]() |
+10 Flat Barrier damage added to Summon Familiar |
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1 ![]() 150 ![]() 5 ![]() |
+10 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
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![]() |
1 ![]() 50 ![]() 5 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 100 ![]() 5 ![]() |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 250 ![]() 5 ![]() 5 ![]() |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 5 ![]() 5 ![]() |
+25% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 5 ![]() 5 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 5 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 5 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 5 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 5 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 5 ![]() 5 ![]() 400 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar +5 Minimum Spell Damage |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+37 +36 +1% Damage Reduction +25 +25 |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+18 +18 +30 +1% Damage Reduction +25 +25 |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+16 +1% Damage Reduction +25 +25 |